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Stefan Scandizzo

Game Credits

Design

Diablo II: Lord of Destruction (2001)   (Level Design)
Diablo II (2000)   (Level Design)
Diablo II (Collector's Edition) (2000)   (Level Design)
 

Art/Graphics

Gladiator (1995)   (Additional Graphics / Artwork)
 

Audio

Diablo II (2000)   (Voice Acting)
Diablo II (Collector's Edition) (2000)   (Voice Acting - Blizzard North Players)
 

Thanks

Diablo III (2012)   (The Diablo III Team would like to give special thanks to those who worked on the game in its early years at Blizzard North)
 


Developer Biography

Stefan joined Blizzard Entertainment in 1998 as a level designer. While at Blizzard, he developed key functional elements for Diablo II’s random maze generation and also created much of the dungeon layouts using both his artistic and programming skills. He continued his level designing in Diablo II’s expansion: Lord of Destruction. In 2000, Stefan started producing 3D monsters for the character team for an unannounced upcoming sequel. Stefan worked for Blizzard for five years. He eventually left the company to become Vice President and Creative Director at Castaway Entertainment.

Last updated: Apr 19, 2008