How do you play retro games?

Andy Hollis

Game Credits

Production

Sid Meier's Alpha Centauri (1999)   (EA Executive Producer)
Jane's Combat Simulations: F-15 (1998)   (Executive Producer)
Jane's Combat Simulations: Longbow 2 (1997)   (Executive Producer)
Sid Meier's Gettysburg! (1997)   (EA Coordination)
Jane's Combat Simulations: AH-64D Longbow (1996)   (Producer)
Jane's Combat Simulations: AH-64D Longbow: Fl... (1996)   (Producer)
F-15 Strike Eagle III (1992)   (Producer)
Gunship (1986)   (Project Leader)
 

Design

Gunship (1993)   (Based on the Original Game Concept by)
F-15 Strike Eagle III (1992)   (Design)
Hyperspeed (1991)   (Design)
Lightspeed (1990)   (Design)
F-15 Strike Eagle II (1989)   (Original Design and Program)
Gunship (1986)   (Game Design)
Kennedy Approach (1985)   (by)
 

Programming/Engineering

F-15 Strike Eagle III (1992)   (Programming)
F-117A Nighthawk Stealth Fighter 2.0 (1991)   (Programming)
Hyperspeed (1991)   (Programming)
Lightspeed (1990)   (Programming)
F-15 Strike Eagle II (1989)   (Programming)
F-19 Stealth Fighter (1987)   (Programming)
Gunship (1986)   (Original IBM Program)
Kennedy Approach (1985)   (by)
MiG Alley Ace (1983)   (by)
 

Art/Graphics

Sid Meier's Pirates! (1987)   (Graphics / Artwork)
 

Video/Cinematics

Jane's Combat Simulations: AH-64D Longbow (1996)   (Actors)
 

Thanks

Gunship 2000 (1991)   (Special Thanks To)
 


Developer Biography

There is no biography on file for this developer.