How do you play retro games?

Mario Knezovic

Game Credits

Design

New Beetle Tracks and Gaps (1997)   (Idea and Concept)
 

Programming/Engineering

Mayday: Conflict Earth (1998)   (Front End Programming)
New Beetle Tracks and Gaps (1997)   (Programming)
Realms of Arkania III: Shadows over Riva (1996)   (Additional Programming)
Magnetic (1992)   ("The Bone Shaker Architect" by)
Stone Age (1992)   (C64 Code)
Ugh! (1992)   (Programmed by)
Rolling Ronny (1991)   (Programming)
The Second World (1990)   (C64 programmed by)
Transworld (1990)   (C64 version written by (C64-Version geschrieben von):)
 

Art/Graphics

Ugh! (1992)   (PC Graphics by)
 

Video/Cinematics

Mayday: Conflict Earth (1998)   (Video Engine Implementation)
 

Audio

Iron Soldier 2 (1997)   (Music)
Iron Soldier (1994)   (Game Music)
Doofus (1993)   (Adlib-Player)
Stone Age (1992)   (Soundtrack)
 

Quality Assurance

Dimo's Quest (1993)   (Playtesting)
 


Developer Biography

There is no biography on file for this developer.