Jon Zuk

Game Credits

Production

Star Wars: Jedi Knight - Jedi Academy (2003)   (Project Leads)
Soldier of Fortune II: Double Helix (2002)   (Project Lead)
 

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Soldier of Fortune (Platinum Edition) (2001)   (Level Designers)
Soldier of Fortune (2000)   (Level Designer)
Soldier of Fortune: Gold Edition (2000)   (Level Designer)
Star Trek: Voyager - Elite Force (2000)   (In-Game Cinematics)
Heretic II (1998)   (Lead Design)
Hexen II: Mission Pack: Portal of Praevus (1998)   (Lead Design)
Take No Prisoners (1997)   (Level Design)
 

Other

Call of Duty: Advanced Warfare (2014)   (Additional Development from Raven Software)
Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment)
Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Additional Development)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Additional Development)
 


Developer Biography

Jon Zuk has been with Raven since 1996 and has worked as a designer on Take No Prisoners, Soldier of Fortune, and Star Trek Voayger: Elite Force, and as a Lead Designer on Hexen II: Portal of Praevus, and Heretic II. Jon is now the Project Lead on an as yet unannounced project. Jon graduated from Marycrest International University in 1996 with a BA in Computer Graphics. His hobbies include collecting Star Wars toys, playing all types of computer and board games, reading, and watching movies.

Source: Selected articles from Raven Software Official Website - Company - Design

http://www.ravensoft.com/frameset.html

Last updated: Jun 08, 2003