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Jon Zuk

Game Credits

Production

Star Wars: Jedi Knight - Jedi Academy (2003)   (Project Leads)
Soldier of Fortune II: Double Helix (2002)   (Project Lead)
 

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Soldier of Fortune (Platinum Edition) (2001)   (Level Designers)
Soldier of Fortune (2000)   (Level Designer)
Soldier of Fortune (Gold Edition) (2000)   (Level Designer)
Star Trek: Voyager - Elite Force (2000)   (In-Game Cinematics)
Heretic II (1998)   (Lead Design)
Hexen II: Mission Pack: Portal of Praevus (1998)   (Lead Design)
Take No Prisoners (1997)   (Level Design)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment)
Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Additional Development)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Additional Development)
 


Developer Biography

Jon Zuk has been with Raven since 1996 and has worked as a designer on Take No Prisoners, Soldier of Fortune, and Star Trek Voayger: Elite Force, and as a Lead Designer on Hexen II: Portal of Praevus, and Heretic II. Jon is now the Project Lead on an as yet unannounced project. Jon graduated from Marycrest International University in 1996 with a BA in Computer Graphics. His hobbies include collecting Star Wars toys, playing all types of computer and board games, reading, and watching movies.

Source: Selected articles from Raven Software Official Website - Company - Design

http://www.ravensoft.com/frameset.html

Last updated: Jun 08, 2003