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Patrick J. Lipo

Also Known As

  • Pat Lipo
  • Patrick Lipo

Game Credits

Production

X-Men: Legends (2004)   (Development Co-Project Leads)
Star Wars: Jedi Knight II - Jedi Outcast (2002)   (Multiplayer Lead)
 

Design

Dead Space 3 (2013)   (Lead Level Designer)
Dead Space 2 (2011)   (Gameplay Designers)
Dungeons and Dragons Online: Eberron Unlimited (2009)   (Additional Design and Content)
X-Men: Legends (2004)   (Development Co Project Leads)
 

Programming/Engineering

The Lord of the Rings Online: Shadows of Angmar (2007)   (Additional Production)
Soldier of Fortune II: Double Helix (2002)   (Additional Programming)
Soldier of Fortune (Platinum Edition) (2001)   (Additional Programming)
Soldier of Fortune (2000)   (Additional Programming)
Soldier of Fortune (Gold Edition) (2000)   (Additional Programming)
Star Trek: Voyager - Elite Force (2000)   (Holomatch Lead)
Heretic II (1998)   (Player, Weapon, and Game Programming)
Necrodome (1996)   (Tools)
CyClones (1994)   (Lead Programming)
 

Other

Defense Grid: The Awakening (2008)   (Hidden Path Entertainment is)
Mageslayer (1997)   (Programming Manager)
 


Developer Biography

Since 1979, Patrick Lipo has loved computers, games and programming. At the University of Wisconsin he juggled his studies in Computer Science with the creation of award-winning 3-D presentations and animations. Upon achieving his BS in 1993, Pat was lucky enough to combine it all into a job at Raven Software. During his 11 years at Raven, he was a Lead Programmer on several titles including Heretic II, and ultimately became Project Lead on X-Men Legends. In ensuing years he focused on game design at companies such as Turbine and Surreal. These days he's a game designer in the Seattle area.

Last updated: Jan 22, 2009