Jeremy StatzDeveloper BIO
Starting shortly after high school as a contractor for commercial
Quake mods, Jeremy has been developing games professionally for a long time. He worked at
Raven Software, where he contributed to
Heretic 2,
Star Trek: Voyager - Elite Force,
Soldier of Fortune,
Hexen II: Mission Pack: Portal of Praevus, and
Star Trek: Voyager - Elite Force Expansion Pack. He then moved to
Artifact Entertainment, acting as lead world developer on
Horizons, their MMORPG. Jeremy maintains an active professional and hobbyist interest in all aspects of game creation, and currently works at
Pi Studios where he has been involved with
Call of Duty 2: Big Red One.
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Games CreditedCall of Duty: World at War (2008), Activision Deutschland GmbH
Rock Band (2008), MTV Games
Halo 2 (2007), Microsoft Games Studios
Call of Duty 3 (2006), Activision Publishing, Inc.
Call of Duty 2: Big Red One (2005), Activision Publishing, Inc.
Call of Duty 2: Big Red One (Collector's Edition) (2005), Activision Publishing, Inc.
Horizons: Empire of Istaria (2003), Atari Europe S.A.S.U.
Star Trek: Voyager - Elite Force Expansion Pack (2001), Activision Publishing, Inc.
Soldier of Fortune (2000), Activision, Inc.
Soldier of Fortune (Gold Edition) (2000), Activision Publishing, Inc.
Star Trek: Voyager - Elite Force (2000), Activision Publishing, Inc.
Heretic II (1998), Activision, Inc.
Hexen II: Mission Pack: Portal of Praevus (1998), Activision Publishing, Inc.
X-Men: The Ravages of Apocalypse (1997), WizardWorks Software