Gary SnyderDeveloper BIO
Gary started his career in the Games Industry in 1995 starting at Origin Systems. He then made his way to Ion Storm Dallas, Pseudo Interactive, Ubisoft Montreal, and finally to Propaganda Games, where he is currently employed as a Technical Art Director.
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Games CreditedFull Auto (2006), SEGA Europe Ltd.
Tom Clancy's Rainbow Six: Vegas (2006), Ubisoft, Inc.
Tom Clancy's Rainbow Six: Lockdown (2005), Ubisoft, Inc.
Cel Damage (2001), Electronic Arts, Inc.