Joe KobersteinDeveloper BIO
After graduating from art school in 1992, Joe Koberstein worked in both outdoor and corporate advertising. He moved to Los Angeles in 1995 where he pursued a career in publishing, working for the magazine, DieHard GameFan. He earned notability in the game industry and attracted work from Ascii Entertainment and various studios in L.A. Joe's work went international in 1997 when he did consulting and concepts for BodySonic in Tokyo, Japan. Joe currently works for Raven Software as a 2-D and 3-D Lead Artist. Game credits include Hexen II Mission Pack, Heretic II, Elite Force, Soldier of Fortune and Soldier of Fortune 2: Double Helix.
Source: Selected articles from Raven Software Official Website - Company - Art
http://www.ravensoft.com/frameset.html
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Games Credited
- Call of Duty: MW3 (2011), Activision Publishing, Inc.
- Call of Duty: Black Ops (2010), Activision Publishing, Inc.
- Singularity (2010), Activision Publishing, Inc.
- Wolfenstein (2009), Activision Publishing, Inc.
- X-Men Origins: Wolverine (Uncaged Edition) (2009), Activision Publishing, Inc.
- Quake 4 (2005), Activision Publishing, Inc.
- X-Men: Legends (2004), Activision Publishing, Inc.
- Star Wars: Jedi Knight - Jedi Academy (2003), Activision (UK) Limited
- Soldier of Fortune II: Double Helix (2002), Activision Publishing, Inc.
- Soldier of Fortune (Platinum Edition) (2001), Activision Publishing, Inc.
- Soldier of Fortune (2000), Activision, Inc.
- Soldier of Fortune (Gold Edition) (2000), Activision Publishing, Inc.
- Star Trek: Voyager - Elite Force (2000), Activision Publishing, Inc.
- Heretic II (1998), Activision, Inc.
- Hexen II: Mission Pack: Portal of Praevus (1998), Activision Publishing, Inc.
- Felony 11-79 (1997), ASCII Entertainment Software, Inc.