|Twisted Metal: Head-On (Extra Twisted Edition) (2008)||(Additional Support)|
|Redline (1999)||(Level Design)|
|Warhawk (2007)||(Additional 3D Modeling)|
|Twisted Metal: Head-On (2005)||(3D Graphic Artists)|
|Downhill Domination (2004)||(3D Graphic Artists)|
|Twisted Metal Small Brawl (2001)||(3D Graphics Artists)|
|Redline (1999)||(3D Artists)|
|Outwars (1998)||(3D Graphic Designers)|
|Critical Depth (1997)||(3D Graphics Designers)|
|Motor Mayhem (2001)||(Special Thanks)|
|Disney•Pixar Toy Story 3 (2010)||(Developed by Avalanche Software)|
|The Chronicles of Narnia: Prince Caspian (2008)||(Fall Line Studio)|
After spending most of my younger years obsessed with video games, drawing, sculpting, and computers I made the natural transition to 3d graphics where I've been working professionally since 1992. I began my career in games in 1997 at Singletrac Entertainment. A year later I went to Beyond Games where I stayed until 2000. At that point I came to SCEA- Incognito Studio where I am now a Lead Modeler. To date I have worked on nine games, the most recent being Twisted Metal: Black and Downhill Domination.
In addition to 3d modeling I'm passionate about game design, programming, and photography. I consider myself very fortunate to be able to work in an industry that lets me immerse myself in the things I love. I've also been very lucky to work for cutting edge companies who create awesome games.
Last updated: Dec 16, 2003