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Dwayne MasonDeveloper BIODwayne has been involved professionally in game development for over 17 years, starting with the original mocap studio - BioVision - through nearly 11 years with Sony PlayStation, and for a year now as the Studio Art Director for Midway Games in Chicago, Illinois. His specialties include: Production management, people management, creative direction, forecasting and growth, art development, project development, asset management, studio-level management capable (and ready). WebsitesThere are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them. Games CreditedGod of War II (2007), Sony Computer Entertainment America, Inc. Lair (2007), Sony Computer Entertainment America, Inc. Killzone: Liberation (2006), Sony Computer Entertainment America, Inc. Syphon Filter: Dark Mirror (2006), Sony Computer Entertainment America, Inc. God of War (2005), Sony Computer Entertainment America, Inc. SOCOM 3: U.S. Navy SEALs (2005), SCEA SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005), Sony Computer Entertainment America, Inc. Twisted Metal: Head-On (2005), SCEA Rise to Honor (2004), SCEA Star Wars: Galaxies - Jump to Lightspeed (2004), LucasArts MLB 2004 (2003), Sony Computer Entertainment America, Inc. SOCOM II: U.S. Navy SEALs (2003), SCEA War of the Monsters (2003), Sony Computer Entertainment America, Inc. ATV Offroad Fury 2 (2002), SCEA The Mark of Kri (2002), SCEA SOCOM: U.S. Navy SEALs (2002), SCEA Cool Boarders 2001 (2001), SCEA Kinetica (2001), SCEA NHL FaceOff 2001 (2001), Sony Computer Entertainment America, Inc. NFL GameDay 2001 (2000), Sony Computer Entertainment America, Inc. Syphon Filter 2 (2000), Sony Computer Entertainment Europe Ltd. Syphon Filter (1999), 989 Studios Cardinal Syn (1998), SCEE Cool Boarders 3 (1998), SCEA NCAA GameBreaker 99 (1998), Sony Computer Entertainment America, Inc. NFL Xtreme (1998), SCEE Steel Reign (1997), SCEA
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