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Sean Lynn

Game Credits

Design

Charlie and the Chocolate Factory (2005)   (Story Script)
Codename: Kids Next Door - Operation: V.I.D.E.O.G.... (2005)   (Additional Design)
Duel Masters Limited Edition (2004)   (Design)
Disney's The Haunted Mansion (2003)   (Designers )
Duke Nukem: Manhattan Project (2002)   (Additional Level Design)
Descent³ / Descent³: Mercenary (2001)   (Level Design)
Descent³ (1999)   (Design)
Descent³ and Descent³ Mercenary (Dual Je... (1999)   (Design)
Descent³: Mercenary (1999)   (Level Design)
Descent II: The Infinite Abyss (1996)   (Level Design)
 

Writers

Codename: Kids Next Door - Operation: V.I.D.E.O.G.... (2005)   (Writer)
Pool of Radiance: Ruins of Myth Drannor (2001)   (Additional Writing)
 

Art/Graphics

Descent³ / Descent³: Mercenary (2001)   (Art)
Descent³ (1999)   (Artwork / Design)
Descent³ and Descent³ Mercenary (Dual Je... (1999)   (Art)
 

Thanks

Breach (2011)   (Special Thanks)
 


Developer Biography

Sean Lynn has worked on games as early as 1996 and as recently as 2003. Has been credited with Graphics / Artwork, Level / Scenario Design and Writing / Dialog / Story. Has worked on the following game titles: Descent 2: The Vertigo Series/Infinite Abyss expansion pack for Descent 2, Descent 3, Descent 3: Mercenary expansion pack for Descent 3, Pool of Radiance: Ruins of Myth Drannor, Duke Nukem: Manhattan Project and Disney's: The Haunted Mansion. Has worked with the following game development companies: Parallax Software/Outrage Entertainment, Stormfront Studios, Sunstorm Interactive and High-Voltage Software.

Last updated: Mar 25, 2004