Paul Steed

aka: Paul Howard Steed, Jr
Moby ID: 1065

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Paul Steed is an industry veteran games artist that has been an Art Director, Game Designer, 3D modeler/Animator, Creative Director, CCO, President, GM and Game Director.

Paul worked at Origin in the early to mid 90's before going to Id Software, where he was the modeling and animation department for the Quake franchise. He has also spent time at Iguana Entertainment, Virgin Interactive and WildTangent in addition to freelance and contracts stints.

He is a published author that has written three books (one revised) on character modelling and animation as well as a frequent speaker and advisory Board member for the Game Developer's Conference.

Recently, Paul worked in the technology group for Microsoft's Xbox as Creative Director helping launch Xbox 360 and XNA then spent a year as the Creative Director for publisher Atari, Inc.

After Atari Steed spent 5 years as CCO and President of the art outsource company he founded: Exigent with studios in New Delhi, Shanghai and now Nanjing.

In late 2010 he started a small studio for UTV Ignition in Austin, Texas serving as GM and Game Director for an unannounced UE3 FPS that the publisher abruptly shut down in July of 2011.

On August 11, 2012, Paul Steed passed away.

Credited on 40 games

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Quake II (2023, Windows) Art
Quake (2021, Windows) Art
CounterSpy (2014, PlayStation 4) In Memoriam
Sorcery (2012, PlayStation 3) Creative Director
Quake Arena Arcade (2010, Xbox 360) Character Models and Animation
Quake II (2009, Zeebo) Art (Arte)
Robocalypse (2008, Nintendo DS) Special Thanks
Kwari (2008, Windows) Exigent Virtual Art Team
Dungeons & Dragons Tactics (2007, PSP) Product Development Special Thanks
Test Drive Unlimited (2007, PlayStation 2) Creative Director
Totally Spies! 2: Undercover (2006, Nintendo DS) Creative Director
BattleZone (2006, PSP) Creative Director
Act of War: High Treason (2006, Windows) Creative Director
Driver: Parallel Lines (2006, Xbox) Creative Director
Marc Ecko's Getting Up: Contents Under Pressure (2006, PlayStation 2) Creative Director
Neverwinter Nights 2 (2006, Windows) Creative Director
Arthur and the Invisibles: The Game (2006, PlayStation 2) Creative Director
Shadow Ops: Red Mercury (2004, Windows) Character Art & Animation
Return to Castle Wolfenstein: Operation Resurrection (2003, PlayStation 2) Special Thanks
Return to Castle Wolfenstein: Game of the Year (2002, Windows) More Special Thanks

[ full credits ]

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