Thomas French

aka: Tom French
Moby ID: 13698

Biography edit · view history

Thomas began his career at Interplay working on Starfleet Academy scripting missions as well as designing/scripting multiplayer modes. While finishing Starfleet he also assisted in fixing bugs in Fallout. After that he was transferred over to the newly created Black Isle division to work on Fallout 2 as a scripter where he worked on areas like New Reno, Modoc, & The Den. After F2, Thomas went on to work on all the Icewind Dale games as a programmer before being convinced to try his hand as an associate producer.

After several key players left BIS to form Obsidian, Thomas took over production responsibilities on projects Jackson and Van Buren, both which never saw the light of day as Interplay pulled the plug on BIS.

After that, Thomas started work at Pandemic Studios as a designer on Mercenaries 1 for the PS2 & XBox. With the completion of Mercs, Thomas was promoted to Lead Designer and is currently working on The Saboteur.

Credited on 21 games

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Destroy All Humans! 2: Reprobed (2022, Windows) Special Thanks
Earthlock: Festival of Magic (2016, Windows) Lead Game Design
Icewind Dale: Enhanced Edition (2014, Linux) Programmers
Grand Theft Auto V (2013, Xbox 360) Animation Programmers
Max Payne 3 (2012, PlayStation 3) AI/Physics / Animation Programmers
Grand Theft Auto IV: The Lost and Damned (2010, Windows) Game Programmers
Grand Theft Auto: The Ballad of Gay Tony (2010, Windows) AI Programmers
Grand Theft Auto: Episodes from Liberty City (2010, Windows) AI Programmers
The Saboteur (2009, Windows) Lead Designer
Grand Theft Auto IV (2008, Xbox 360) Level Design
Destroy All Humans! 2 (2006, Xbox) Special Thanks
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Special Thanks
Grand Theft Auto: Liberty City Stories (2005, PSP) Special Thanks
Mercenaries: Playground of Destruction (2005, PlayStation 2) Designers
Lionheart: Legacy of the Crusader (2003, Windows) Associate Producer
Icewind Dale II (2002, Windows) Programmers
Fallout 2 (2002, Macintosh) Programmers
Icewind Dale: Heart of Winter (2001, Windows) Programmers
Star Trek: Klingon Academy (2000, Windows) Special Scripting Thanks
Icewind Dale (2000, Windows) Programming

[ full credits ]

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