Damon Lane Waldrip

aka: Damon Waldrip
Moby ID: 19274

Biography edit · view history

After studying art and music at U.T. Austin, Damon Lane Waldrip started his career in games at ORIGIN Systems. There, he helped make Wing Commander Armada, Wing Commander III (for the 3DO), Wing Commander 4, Wing Commander: Prophecy, and also contributed to Ultima IX and Ultima Online 2.

He eventually went on to Sony Online Entertainment to make Star Wars: Galaxies.

In 2008 he is Character Technical Director at Red Fly Studio.

Credited on 18 games

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Shroud of the Avatar: Forsaken Virtues (2018, Windows) Senior Technical Artist / VFX Artist
The Walking Dead: Zombie Hunter (2012, Dedicated console) Art Director
Food Network: Cook or Be Cooked! (2009, Wii) Additional Design
Ghostbusters: The Video Game (2009, Wii) Character Technical Direction
Mushroom Men: The Spore Wars (2008, Wii) Technical Artists/Special Effects
Star Wars: Galaxies - Trials of Obi-Wan (2005, Windows) Artists
Star Wars: Galaxies - The Total Experience (2005, Windows) Artist
Star Wars: Galaxies - Episode III: Rage of the Wookiees (2005, Windows) Artists
Star Wars: Galaxies - Jump to Lightspeed (2004, Windows) Artists
Star Wars: Galaxies - An Empire Divided (2003, Windows) Characters/Creatures
Ultima IX: Ascension (1999, Windows) Additional Artists
Wing Commander: Secret Ops (1998, Windows) Graphics / Artwork
Wing Commander: Prophecy (1997, Windows) Animators
Wing Commander: Prophecy (Deluxe) (1997, Windows) Animators
Wing Commander: The Kilrathi Saga (1996, Windows) Interface Artist
Wing Commander IV: The Price of Freedom (1996, DOS) Graphics / 3D Programming
Wing Commander III: Heart of the Tiger (1995, 3DO) Art
Wing Commander: Armada (1994, DOS) Graphics / Artwork

[ full credits ]

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