Clayton Vaught

Moby ID: 344208

Biography edit · view history

Clayton currently (as of 2021) can be found at EA as Technical Director for the Applied Research group, SPARC.

He has contributed gameplay, security, and online systems engineering to many titles, including Dead Space, Diablo, Dragon Age: Inquisition, Minecraft, and the Gears of War series.

Clayton is an active member of the IGDA and AI Game Programmers Guild, and when not coding things, can be found home brewing beer in the Pacific Northwest.

Credited on 19 games

Displaying most recent · View all

WarCraft Rumble (2023, iPad) Platform Security
Diablo IV (2023, Windows) Platform Security
Crackdown 3 (2019, Xbox One) Senior Software Engineers
Age of Empires: Definitive Edition (2018, Windows Apps) Microsoft Studios thanks
Middle-earth: Shadow of War (2017, Windows) Special Thanks
Minecraft (2017, Windows Apps) Technical Directors
Rise of Nations: Extended Edition (2017, Windows Apps) Microsoft Studios Thanks
Mass Effect: Andromeda - Apex HQ (2017, Android) Multiplayer and Online Programming
Mass Effect: Andromeda (2017, Windows) Multiplayer & Online Programmers
Gears of War 4 (2016, Xbox One) Lead Online Engineer
Gears of War: Ultimate Edition (2015, Xbox One) Additional Software Engineering
Dragon Age: Inquisition (2014, Windows) Additional Programming
Battlefield 4: China Rising (2013, Windows) Software Engineers
Battlefield 4 (2013, Windows) Software Engineers
Spaceteam (2013, Android) Testers
Diablo III (2012, Windows) Gameplay Programmers
Dante's Inferno (2010, PlayStation 3) Additional Engineering
Dead Space (2008, Windows) Gameplay Engineering
The Spiderwick Chronicles (2008, PlayStation 2) Engineering

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: