🕹️ New release: Lunar Lander Beyond

Andrew Boyd

Moby ID: 37736

Biography edit · view history

Andrew Boyd is a sound designer and music director who has helped develop and ship over 30 games during the past 10 years.

In 2007, Andrew holds the position of Studio Audio Director with Stormfront Studios.

Credited on 18 games

Displaying most recent · View all

Battlefield: Hardline - Betrayal (2016, Windows) Sound Designers
Battlefield: Hardline (2015, Windows) Audio Directors
Medal of Honor: Warfighter (2012, Xbox 360) Special Thanks
Dead Space 2 (2011, Xbox 360) Audio Director
Dante's Inferno (2010, PlayStation 3) Sound Design and Implementation
The Godfather II (2009, Windows) Audio Director
Eragon (2006, Xbox 360) Studio Audio Director
Forgotten Realms: Demon Stone (2004, PlayStation 2) Audio Director
The Lord of the Rings: The Two Towers (2002, PlayStation 2) Audio Director
Blood Wake (2001, Xbox) Audio Director
Pool of Radiance: Ruins of Myth Drannor (2001, Windows) Audio Director
LEGO My Style: Kindergarten (2000, Windows) Music and Sound Design
Andretti Racing (1997, Windows) Sound Design
Byzantine: The Betrayal (1997, Windows) Sound Design and Original Game Music (for Stormfront Studios)
Old Time Baseball (1995, DOS) Sound Specialists
Star Trek: Deep Space Nine - Harbinger (1995, DOS) Audio & Video Team Leader
ESPN Baseball Tonight (1994, DOS) Voice Processing
La Russa Baseball 95 (1994, Genesis) Special Thanks

[ full credits ]

Related Sites add

  • a u d i b l e i m a g e s
    Andrew Boyd's homepage. Includes his portfolio and some music clips from his work in the gaming industry.

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: