Brian Jackson
Moby ID: 7076
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Mr. Jackson is currently the Creative Design Director at Nerjyzed Entertainment. During his 15 year video game technology career, Mr. Jackson has worked for Electronic Arts, Microsoft, and most recently Bethesda Softworks. Games that he has worked on include, BCFX - The Black College Football Xperience, The Elder Scrolls IV: Oblivion, IHRA Drag Racing – Sportsman Edition, NFL Fever, NBA Inside Drive, NCAA March Madness, Madden NFL Football, College Football USA, and Viewpoint.
Prior to working in the Video Game industry, he had also worked for General Electric Aerospace, Lockheed-Martin (formerly Martin Marietta), and ALCOA.
Mr. Jackson is a speaker on the subject matter of the Systems Analysis and Design and the Software Development Life Cycle. Most recently, he was a panelist on the Video Games Workshop at the Red Stick International Animation Festival. Prior to that, Mr. Jackson was a Guest Alumni Speaker at “Serious About Games: A Computer and Video Games Workshop and Networking Event” on the campus of Howard University and has spoken on various campuses across the nation on the topic of, “Game Design and the Software Development Life Cycle” to students during career fairs and on campus employer days.
Mr. Jackson was featured in US Black Engineer, January 2001, Article: “Their Work Is All Play, Turning Pastimes into Careers in the Video Games Industry”. He was also featured in the Source Magazine, Power Moves Section, Article: “Who Got Game?”, the April 2008, MTV article, "Black Professionals In Games: Nerjyzed’s Brian Jackson On The ‘Black College Football Experience,’ Developing Urban-Only Titles".
Mr. Jackson is also an established youth football coach. With more than 13 years of coaching experience, Mr. Jackson has coached in four different states and organizations, including the prestigious Peninsula Pop Warner in the Bay Area.
Mr. Jackson received a Bachelor of Business Administration in Computer Based Information Systems from Howard University. Mr. Jackson is a member of Alpha Phi Alpha, Beta Chapter.
Credited on 19 games
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SSX (2012, Xbox 360) | QA Project Lead |
Star Wars: The Old Republic (2011, Windows) | QA Embedded Analysts |
Garage Inc. (2010, iPad) | Testers |
Star Trek: Encounters (2006, PlayStation 2) | Special Thanks to |
IHRA Drag Racing: Sportsman Edition (2006, Windows) | Lead Designer |
The Elder Scrolls IV: Oblivion (Collector's Edition) (2006, Windows) | Additional Quality Assurance |
The Elder Scrolls IV: Oblivion (2006, Windows) | Additional Quality Assurance |
NFL Fever 2004 (2003, Xbox) | Game Designer |
NBA Inside Drive 2003 (2002, Xbox) | Game Designer |
NCAA March Madness 2000 (1999, PlayStation) | Associate Producer |
NCAA March Madness 99 (1998, PlayStation) | Associate Producer |
Madden NFL 98 (1997, Windows) | Design |
Madden Football 64 (1997, Nintendo 64) | Assistant Producer |
Madden NFL 98 (1997, SEGA Saturn) | Assistant Producer |
Madden NFL 97 (1996, SNES) | Design Adaptation |
Madden NFL 97 (1996, Genesis) | Design Adaptation |
Madden NFL 97 (1996, SEGA Saturn) | Design Contributions |
College Football USA 96 (1995, Genesis) | Special Thanks |
Madden NFL 96 (1995, Genesis) | Assistant Producer |
[ full credits ]
Frequent Collaborators
People- 8 games with Scott Orr
- 8 games with H. Erik Whiteford
- 7 games with John Madden
- 7 games with Sandy Montag
- 7 games with Clay Walker
- 6 games with Randy Beverly
- 6 games with Steve Sims
- 6 games with Ted Fitzgerald
- 6 games with Joe Madden
- 6 games with Mike Madden
Companies
- 12 games with Electronic Arts, Inc.
- 10 games with EA Sports
- 5 games with EA Orlando
- 3 games with Epic Games Tools LLC
- 3 games with Bethesda Softworks LLC
- 3 games with Oshiro Design, LLC
- 3 games with High Score Entertainment
- 2 games with OC3 Entertainment, Inc.
- 2 games with Interactive Data...
- 2 games with Havok
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