Andy Schatz
Moby ID: 70876
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Andy Schatz is a veteran of the console/PC video game world. He is responsible for the first ever Xbox Live implementation (Whacked!), the first title to use Electronic Arts multiplatform (PS2, Xbox) online console implementation (Golden Eye: Rogue Agent), as well as game code, complex AI, and game design for a number of titles (Star Trek: Hidden Evil, Whacked!, Medal of Honor: Breakthrough).
Andy started Pocketwatch Games in January 2005. He designed, engineered, managed and contributed art to the acclaimed indie title, Wildlife Tycoon: Venture Africa. Venture Africa, a strategic ecosystem simulator, was built in 10 months for $8000 dollars in conjunction with a global team of artists. It is downloadable for the PC and Mac as well as available in retail stores. Venture Africa went on to merit nominations for the Grand Prize at both the 2006 Independent Games Festival and the 2006 Slamdance Festival.
Currently, Andy is working on Venture Arctic, the second game in the Venture series of ecosystem sim games.
Credited on 18 games
Displaying most recent · View all
Framed Collection (2018, Windows) | Thanks |
Tooth and Tail (2017, Windows) | Pocketwatch Games |
Framed 2 (2017, iPhone) | 👍 |
Night in the Woods (2017, Windows) | With Financial Support from |
Mondrian: Abstraction in Beauty (2015, Windows) | Special Thanks |
Paperbound (2015, Windows) | Special Thanks |
Darkest Dungeon (2015, Windows) | Special Thanks |
Techno Dash (2014, iPhone) | Special Thanks |
Desktop Dungeons (2013, Windows) | Honoured by Kingdom Decree (in non-decreed order) |
Gone Home (2013, Windows) | Special Thanks |
Monaco: What's Yours is Mine (2013, Xbox 360) | Created by |
Symphony (2012, Windows) | Special Thanks |
Groovin' Blocks (2008, Wii) | Special Thanks |
Totally Tiny Arcade (2007, Windows) | Bonus Thanks |
GoldenEye: Rogue Agent (2004, PlayStation 2) | Engineering |
Medal of Honor: Allied Assault - Breakthrough (2003, Windows) | Programming |
Whacked! (2002, Xbox) | Programming |
Star Trek: Hidden Evil (1999, Windows) | Level Builders |
[ full credits ]
Frequent Collaborators
People- 5 games with Kellee Santiago
- 4 games with Matthew Shores
- 4 games with Brendon Chung
- 4 games with Adam Saltsman
- 4 games with Ron Carmel
- 4 games with Davey Wreden
- 3 games with Tom Spilman
- 3 games with Jonathan Blow
- 3 games with Alexander Bruce
- 3 games with Rami Ismail
Companies
- 10 games with Valve Corporation
- 3 games with Firelight Technologies Pty. Ltd.
- 3 games with Empty Clip Studios, LLC
- 3 games with GOG Limited
- 3 games with Epic Games, Inc.
- 2 games with Pocketwatch Games, LLC
- 2 games with TKO Software, Inc.
- 2 games with Ripple Effect Studios
- 2 games with Electronic Arts, Inc.
- 2 games with EA Games
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