Steven Goodwin
aka:
Steve Goodwin
Moby ID: 78307
Biography edit · view history
Steven Goodwin (London, England) has been in the game industry for many years, progressing from Windows programmer to lead and management roles on console platforms such as the PS2, GameCube, and Xbox. During his time, he was responsible for titles such as Die Hard: Vendetta, which appeared on all three of the above platforms.
Later he was a senior engineer at Glu Mobile - writing tools, technology, and game engines.
On 1st December 2008 it was announced he had been appointed Head of Development at Skull Monkey Games, the development arm of Alten8 that focuses on new IP.
He has also written over 30 articles in major publications, including the UK games development industry trade paper, Develop, and recently wrote the book Cross-Platform Games Programming for Charles River Media.
Credited on 7 games
Displaying most recent · View all
EyePhonespy Dogs (2009, iPhone) | Producer |
Squibs Arcade (2009, iPhone) | Producer |
Die Hard: Vendetta (2002, GameCube) | Lead Programmer |
War Along the Mohawk (1998, Windows) | Additional Developers |
Grand Prix Manager 2 (1996, Windows) | Programming |
Grand Prix Manager (1995, Windows 3.x) | Additional Programming |
PowerHouse (1995, Windows 3.x) | Programming |
[ full credits ]
Frequent Collaborators
People- 4 games with Gary Ward
- 4 games with Erik Casey
- 4 games with Edward Grabowski
- 4 games with Ben Bloss
- 4 games with Darren White
- 3 games with Margaret Grabowski
- 3 games with Geri Allen
- 3 games with Claire Shandley
- 2 games with Jason Sampson
- 2 games with Joe Larkins
[ 254 more people ]
Companies
- 3 games with Edward Grabowski...
- 2 games with MicroProse Software, Inc.
- 2 games with MicroProse Software...
- 1 game with Alten8 Ltd.
- 1 game with Epic Games Tools LLC
- 1 game with Empire Interactive Entertainment
- 1 game with e4e Interactive...
- 1 game with Bits Studios Ltd.
- 1 game with Andrews UK Limited
- 1 game with NDA Productions
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