🕹️ New release: Lunar Lander Beyond

Steven Goodwin

aka: Steve Goodwin
Moby ID: 78307

Biography edit · view history

Steven Goodwin (London, England) has been in the game industry for many years, progressing from Windows programmer to lead and management roles on console platforms such as the PS2, GameCube, and Xbox. During his time, he was responsible for titles such as Die Hard: Vendetta, which appeared on all three of the above platforms.

Later he was a senior engineer at Glu Mobile - writing tools, technology, and game engines.

On 1st December 2008 it was announced he had been appointed Head of Development at Skull Monkey Games, the development arm of Alten8 that focuses on new IP.

He has also written over 30 articles in major publications, including the UK games development industry trade paper, Develop, and recently wrote the book Cross-Platform Games Programming for Charles River Media.

Credited on 7 games

Displaying most recent · View all

EyePhonespy Dogs (2009, iPhone) Producer
Squibs Arcade (2009, iPhone) Producer
Die Hard: Vendetta (2002, GameCube) Lead Programmer
War Along the Mohawk (1998, Windows) Additional Developers
Grand Prix Manager 2 (1996, Windows) Programming
Grand Prix Manager (1995, Windows 3.x) Additional Programming
PowerHouse (1995, Windows 3.x) Programming

[ full credits ]

Related Sites add

  • Blue Dust
    Steven Goodwin's personal web site and blog

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: