What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Sol Ackerman

Game Credits (By Role)

Design

King's Quest (1984)   (New version by)
 

Programming/Engineering

Jones in the Fast Lane (1991)   (Additional Programmers)
The Black Cauldron (1986)   (Programming)
King's Quest III: To Heir is Human (1986)   (Tandy Version by)
Space Quest: Chapter I - The Sarien Encounter (1986)   (Programming)
King's Quest II: Romancing the Throne (1985)   (Game logic by)
King's Quest (1984)   (New Version by)
 

Writers

Jones in the Fast Lane (1991)   (Dialogue)
 

Video/Cinematics

Man Enough (1994)   (Continuity)
 

Quality Assurance

Blue Force (1993)   (Quality Assurance)
The Geekwad: Games of the Galaxy (1993)   (Quality Assurance)
Protostar: War on the Frontier (1993)   (Quality Assurance)
Ringworld: Revenge of the Patriarch (1992)   (Quality Assurance)
Wacky Funsters! The Geekwad's Guide to Gaming (1992)   (Quality Assurance)
 

Support

King's Quest IV: The Perils of Rosella (1988)   (Organized how the game was to be put on floppy discs)
 

Other

King's Quest (1984)   (New Version by)