Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Steven Polge

Game Credits (By Role)

Design

Unreal Tournament III (2007)   (Lead Designer)
 

Programming/Engineering

Gears of War: Judgment (2013)   (Sr. Engine Programmers)
Bulletstorm (2011)   (Additional Gameplay Programming: Sr. Programmer)
Gears of War 3 (2011)   (Sr. Engine Programmers)
Infinity Blade II (2011)   (Senior Engine Programmer)
Infinity Blade (2010)   (Senior Engine Programmer)
Shadow Complex (2009)   (Senior Engine Programmers)
Gears of War (2007)   (Additional Programming)
Unreal Tournament III (2007)   (Lead Programmer)
Gears of War (Limited Collector's Edition) (2006)   (Additional Programming)
Unreal Championship 2: The Liandri Conflict (2005)   (Additional Programming)
Unreal Tournament 2004 (2004)   (Programming)
Unreal Tournament 2004 (DVD Special Edition) (2004)   (Programming)
Unreal Tournament 2004: Editor's Choice Edition (2004)   (Lead Programmer)
Unreal II: The Awakening (2003)   (Engine Programming)
Unreal Championship (2002)   (Programming)
Unreal Tournament 2003 (2002)   (Programming)
Unreal Tournament (1999)   (Programming)
Unreal (1998)   (AI Programming)
 

Thanks

Gears of War 2 (2008)   (Special Thanks)
Gears of War 2 (Limited Edition) (2008)   (Special Thanks)
Shadow Ops: Red Mercury (2004)   (Special Thanks)
Devastation (2003)   (Special Thanks To)
Unreal Tournament: Game of the Year Edition (2000)   (Special thanks to)