What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Tom Kingsley

Game Credits (By Role)

Design

L.A. Noire (2011)   (Designers)
L.A. Noire: The Complete Edition (2011)   (Designers)
Grand Theft Auto: Vice City Stories (2006)   (Level Design)
Grand Theft Auto: Liberty City Stories (2005)   (Level Design)
 

Programming/Engineering

Grand Theft Auto V (2013)   (Scripters)
 

Audio

Grand Theft Auto: Chinatown Wars (2009)   (Lead Audio Engineer)
American Idol (2003)   (Sound Engineer)
Max Payne (2003)   (Sound)