Xavier Rang

Moby ID: 43807

Biography edit · view history

February 2000 - June 2002: Darkworks (Modeler / Animator)

June 2002 - March 2005: Nevrax (Character Animator)

April 2005 - December 2005: Ubisoft (Character Animator)

January 2006 - June 2006: Ubisoft (Senior Character Animator)

June 2006 - January 2010: Ubisoft (Animation Project Manager)

Since September 2011: Ubisoft (Project Coordinator)

Credited on 13 games

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Assassin's Creed: Syndicate (2015, Windows) Tool Expert
Assassin's Creed: Unity - Dead Kings (2015, Windows) Tool Expert
Far Cry 4 (2014, Windows) Programmers
Assassin's Creed: Unity (2014, Windows) Tool Expert
The Mighty Quest for Epic Loot (2013, Windows) Tool Expert
The Adventures of Tintin: The Game (2011, PlayStation 3) Lead Character & Technical Animation
James Cameron's Avatar: The Game (2009, PlayStation 3) Lead Animator
Lost: Via Domus - The Video Game (2008, PlayStation 3) Lead Animation and Character Modelling
Far Cry: Vengeance (2006, Wii) Lead Animation
Red Steel (2006, Wii) Animation Artists
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) Animation
The Saga of Ryzom (2004, Windows) Animators
Alone in the Dark: The New Nightmare (2001, PlayStation 2) Real-Time Backgrounds Modelers

[ full credits ]

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