A brief history of the Amiga
Commodore was formed in the late seventies. In 1980, Commodore's first attempt was the VIC-20. Although it came with a scant 3.4KB RAM and had only a resolution of 176x784, it still had good color, great sound, and the memory could be upgraded to 19.5KB. Games designed for it included Sorcery: A Role Playing Game and Arcade and Adventure Pack.
The VIC-20 was only short-lived when Commodore later released the C64. Boasting 320x200 graphics, 8 sprites, 64KB RAM, and a complex sound generator, it was the type of computer that everyone wanted to get. Classic games were ported to it from the arcades, including Pac-Man, Frogger, Wizard of Wor, and Arkanoid. Later, gamers had the opportunity to spend about $200 for a single 51/4-inch disk drive which had the capacity to hold 170KB, allowing them to transfer these small games onto a disk.
But it wasn't until 1985 when the landscape of home computer gaming started to change. Someone who had great experience with computer hardware decided to unveil a new type of computer, which he called the "Amiga". Not only did it contain state-of-the-art technology, but it also boasted a full multi-tasking operating system. If gamers didn't want a C64, they decided to go for an Amiga
This article explains who designed the computer, each incarnation of the Amiga, and how company after company was interested in buying Amiga technology.
|Table of Contents: A brief history of the Amiga|