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A brief history of the Amiga

Introduction

Commodore was formed in the late seventies. In 1980, Commodore's first attempt was the VIC-20. Although it came with a scant 3.4KB RAM and had only a resolution of 176x784, it still had good color, great sound, and the memory could be upgraded to 19.5KB. Games designed for it included Sorcery: A Role Playing Game and Arcade and Adventure Pack.

The VIC-20 was only short-lived when Commodore later released the C64. Boasting 320x200 graphics, 8 sprites, 64KB RAM, and a complex sound generator, it was the type of computer that everyone wanted to get. Classic games were ported to it from the arcades, including Pac-Man, Frogger, Wizard of Wor, and Arkanoid. Later, gamers had the opportunity to spend about $200 for a single 51/4-inch disk drive which had the capacity to hold 170KB, allowing them to transfer these small games onto a disk.

But it wasn't until 1985 when the landscape of home computer gaming started to change. Someone who had great experience with computer hardware decided to unveil a new type of computer, which he called the "Amiga". Not only did it contain state-of-the-art technology, but it also boasted a full multi-tasking operating system. If gamers didn't want a C64, they decided to go for an Amiga

This article explains who designed the computer, each incarnation of the Amiga, and how company after company was interested in buying Amiga technology.

Continued: The Beginning of a New Era

Table of Contents: A brief history of the Amiga