Past Featured Games

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This is one of the earliest 3D critical thinking games made by The Learning Company in 1996. Although the game was riddled with bugs, it still works on newer (non-64-bit) operating systems and 3D graphics cards, but this goes to show that the game's graphics look much better even on today's equipment.

Logic Quest 3D marks a debut to one of The Learning Company's products in that era (1996), but that failed to make it even though better educational games made by the same company came out in the late 90s, and that made Logic Quest 3D obsolete and out of the store shelves, but it's still one of the earliest 3D critical thinking games out there!

May 14, 2017, submitted by Katie Cadet (4353)

Dinopark Tycoon

Good ol' MECC, the former titans of educational game goodness. Who can remember munching numbers and letters and dodging troggles, or dying of dysentery while traveling through the Oregon Trail (oh come on, you know that was coming)? MECC did have some peculiar games, one of them being the managing sim Dinopark Tycoon, which taught kids on managing businesses using cartoon dinos.

What makes Dinopark Tycoon so interesting? There was a version for the 3DO. While both the games are the same, the 3DO version had minor changes to gameplay and graphics...and is furiously rare.

Dinopark Tycoon is one of the rarest 3DO games around, and copies of it, fullboxed or jewel cases, can clock up to thousands of dollars on eBay or anywhere else. If you own a copy of Dinopark Tycoon on the 3DO, keep it, because it's one of the holy grails of gaming.

May 06, 2017, submitted by Tony Denis (289)

Keshet Orion wanted to make an educational computer game that focuses on science, but in an interactive book form. The Junior Science Series combines the two and features narrative science topics (Wiseman stories) for children learning basic science fundamentals such as Shadows, Directions, and Light.

Although there are some inconsistencies with the voice actors, and the large use of repetitiveness, this is still a great, but rare, educational science game (and also its series) in an interactive book form from the mid-to-late 90s. Keshet Orion was exclusively publishing educational science games in Israel from the mid-90s, but MagiKids repackaged a few of the company's games for the North American market as well.

Apr 29, 2017, submitted by Katie Cadet (4353)

Savage Skies

So who wants to play some Ace Combat? Oh, alright. Should point out we're out of planes, bombs and bullets for our machine guns...but we got these magical creatures and stuff. They do explode, but it's more of a bloody mess than it is a big ol' explosion...

Savage Skies is an interesting (and obscure) take on the flight simulator genre of games, instead of flying planes or helicopters, it's dragons and unicorns, and instead of missiles and bombs, it's magic blasts and fire breath.

While the game is not for everyone, it's an interesting little entry into the PS2 library due to its uniqueness and originality. Also notable - metal legend Ozzy Osbourne nearly endorsed the game, but backed out. Certainly explains the guitar riffs that constitute the music.

Apr 23, 2017, submitted by Tony Denis (289)

Who wants to be a Millionaire is one of the longest running Disney-ABC produced game shows where a contestant plays a trivia game in order to win a million dollars, even a lot of children don't quite get the idea since Disney Interactive created a CD-ROM version of the game show in 1999. Now, Who wants to be a Millionaire Kids Edition is not just actually a new edition to Disney Interactive's CD-ROM adaptations of the game show, but also makes it kid-friendly for ages 8 and older.

It retains the gameplay as with the other Who wants to be a Millionaire licensees from 1999-2001, but also includes most of the show's signature dramatic progression music, lifelines, and host (Regis), from the ABC version that aired before syndication. All in all, this children's game show on CD-ROM based on the TV game show series really ties in very well, but otherwise, quite simpler than the standard versions.

Apr 17, 2017, submitted by Katie Cadet (4353)

Not many people ever knew about StarFlyers until today, and this is where Katie Cadet and the StarFlyers made their debut in 2002. The games (especially Royal Jewel Rescue) takes an educational computer game concept to a whole new level.

Nowadays, it's notable that a few people create fan-made content around the StarFlyers which makes the StarFlyers more popular online than in the games themselves. The games are especially interesting to kids who like astronomy and imagination.

Apr 02, 2017, submitted by Katie Cadet (4353)

Edmark made its educational computer game debut in 1992 with Millie's Math House, which made it a technological leap forward to CD-ROM computer games in the educational genre.

Millie's Math House has a general interest to preschool children, and the basic math skills are pretty impressive for the targeted age group. All in all, this still has a great piece of history of earlier educational computer games of the early 90s.

Mar 26, 2017, submitted by Katie Cadet (4353)

Madeline, the French girl based on the book by Ludwig Bemelmans, made her second game debut that features critical thinking skills.

Despite mixed reception to Madeline's voice in all of her games, this still stands out of the female-friendly computer game market of the mid-90s.

Later, Tri-Star Pictures released a 1998 live-action film of that same French Girl, but features the child actress Hatty Jones.

Mar 19, 2017, submitted by Katie Cadet (4353)

NRA Gun Club

Let it be said that we've seen plenty of guns in video games, from FPS titles to fighting games, to somewhere in between. They're used as a crucial gameplay element to ensure survival or just happen to be there in cutscenes. After all, digital guns are way less scary than real guns! Well, that is until the NRA come in with a PS2 title, then everyone goes crazy.

The NRA Gun Club attempts to circumvent typical FPS fare of utilizing violence and gore by using targets and clay pigeons. With a hundred guns on offer, it tries to stand out for gun owners to shoot digital guns. Shame they wasted their chances on not using video game guns, I'd love to try out the Gravity Gun when I'm clay pigeon shooting, or the Cerebral Bore when I'm taking out targets.

Nevertheless, the NRA Gun Club is...just there. It's dull, lifeless, and happens to take up shelf space. There's plenty better games now that involve better clay pigeon and target shooting mechanics. Sorry, folks. Club's closed.

Mar 11, 2017, submitted by Tony Denis (289)

Sailor Moon gets her 3-dimensional computer game debut with The 3D Adventures of Sailor Moon in North America.

Although the mini-games didn't tie in to the series very much, the 3D motion capture technology still stands out at the time that the game was produced. Sailor Moon had her own anime and manga series in Japan in the early 90s, and it first appeared in North America a couple of years later. The game has a great history to North American Sailor Moon fans of the 90s who remember the show during their childhood years.

Feb 28, 2017, submitted by Katie Cadet (4353)

The Punisher

I've been in a comic book mood lately. The Punisher is one of my favorite Marvel characters, mainly because he didn't have any superpowers.

The game itself is a third-person shooter, taking cues from games like Manhunt with it's extensive interrogation and torture system. Every level has some sort of specific environmental interrogation method, ranging from broken window panes to more extreme fare like nailguns and sawblades,

This title was based on both the movie and some of Garth Ennis' comics featuring the Punisher, complete with Thomas Jane reprising his role. It's a surprisingly faithful, if not loose adaptation of the comics, and is probably one of the most faithful comic book video games I seen. It plays at a decent rate and there's lots of Marvel character cameos.

This is a game not for the faint of heart. However, it's fun and has some decent replay value with the challenges and upgrades.

Feb 04, 2017, submitted by Tony Denis (289)

Bill Nye makes his CD-ROM computer game debut with "Stop The Rock!". While focusing on the science topic as with his TV series, the riddles are a major part of the game, and it also features a new cast of never-before-seen characters.

In terms of visual styling, the game features computer-generated graphics and live actors, as opposed to the 2-dimensional cartoony style found on other educational computer games. With Bill Nye's roots in the Seattle area, this game would be a great deal for Grade 4 students in schools, and for fans of the TV show in the topic of science.

Jan 28, 2017, submitted by Katie Cadet (4353)