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Past Featured Games

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Star Control II

There are few games out there that defy genre classification without deteriorating into mediocre jacks-of-all-trades. Star Control II is one of those ultra-rare gems that excels in everything it does, even though it's hard to describe what it does, exactly. It is essentially an RPG masquerading as a strategy game, with adventure-like tasks and dialogues and addictive arcade action combat. It is a game of growth and exploration reminiscent of Starflight, but more plot-driven and full of exceedingly smart writing and humor - all presented with some of the best graphics and music its era was capable of. Its incredibly charismatic personality and the obvious love and dedication poured into it made it a timeless classic.

Apr 12, 2014, submitted by Oleg Roschin (164803)


Valdis Story: Abyssal City

What you'll find here is a fun, unique and hard as nails Metroidvania style game. The art was what attracted my attention; everything about it speaks to the creators and what they enjoy. I love old school 2D graphics like in Valdis Story; it reminds me of arcade games from the late 80's.

Part of what heartens me about the indie gaming movement is a game like Valdis Story. The project began in 2007 and represents plenty of hard work. Endless Fluff Games is a couple from NYC and the point is that solid, memorable games CAN and ARE being made in isolation without massive budgets and teams with hundreds of highly skilled engineers.

Apr 05, 2014, submitted by jlebel (2117)


Halo: Reach

First truly great Halo game that feels like it belongs to generation of the Xbox 360 console.

With all hopes lost after playing the Halo anniversary edition as my first Halo title, I decided to see if making a prequel was just to earn a few more bucks on what I already considered to be a bad franchise. Wow, was I wrong. Halo: Reach was the first game that looked simply stunning. It felt like it belongs to the 360 and graphically looked as good as Gears of War series which were graphically strong from the start. Some scenes were simply mind-blowing. The story was much more refined and moved the game forward during dramatic cut-scenes, scenery was much more versatile, and the ambiance was pretty vivid. From suspense and mystery to full scale raging battles between Covenant and Terran forces, to driving all kind of vehicles, and even space battles. Seems like Bungie got off the series just when they learned how to make a good game.

Halo lovers or not, this game gives a fine prologue to the franchise and is great to play even if you don't play others from the series. It's the first serious Halo game that drops the silly cartoonish feel when you face aliens in battle.

Mar 29, 2014, submitted by MAT (66253)


Half-Life 2: Episode Pack

With the success of Half-Life 2 and its ending open for another sequel, imagine the surprise when instead of Half-Life 3 they released the new game as Episode One after a wait of nearly two years - still better than the six years between Half-Life and Half-Life 2. A year later, Episode Two appeared. Episode One was a short and sweet game so doubts were forming for Episode Two but a much longer and more satisfying story pushed the story forward to an ending suggesting Episode Three was on its way. One year, two years and now we're in the seventh year and still no sign of it or even any news whatsoever. There has even been rumours of Episode Three becoming Half-Life 3 but like the gap between Half-Life and Half-Life 2 everything is too quiet. Gamers wait not just for the game but any news for one of the best FPS of all time.

Mar 22, 2014, submitted by FatherJack (18981)

God of War III

Brutality on a whole new level! Whe the first God of War game came out it was something special, if only for the various brutal ways one can slay mythical creatures and monsters. God of War III raises the bar and each fight with the Olympian gods is so amazing and memorable you can't help but ecstatically clap your hands in kudos to what the development team has achieved.

There may be something when you see a pack of strong villains going mad because Kratos is taking them one by one as they angrily taunt and provoke him - feeling superior all the time... that is, until the last pleading moment of their existence. In GoW3, bosses are bigger, meaner, stronger, and boss battles have never felt so fun in a game.

Mar 16, 2014, submitted by MAT (66253)


Hitman: Absolution

Hitman was almost always a game with weak story and weak implementation of assassinating targets, but as with the Tomb Raider series, the Squaresoft name behind it made it right.

While the game can use stealth much better than previous instalments, you can go all guns blazing and it'll work just fine, even better than before. But for the first time stealth in this franchise is implemented right, or at least much closer to being right. And on top of that, the game features quite an interesting story, nicely voice-acted badguys, and more than enough approaches to solidify the name of the game. Finest game in the series with little to no mishaps.

Mar 09, 2014, submitted by MAT (66253)


Tomb Raider

Tomb Raider was never a game to my liking. I've tried a few, and Legend came close to being liked, but with the bad controls and whatnot in the Underworld all hopes were lost. But I guess when you put a name such as Squaresoft behind it, it yields an entirely different result.

A whole new Lara with nice gameplay, decent story, amazing graphics and plethora of enemies and gadgets make this game a whole new experience. With what they've done, it came second only to Uncharted series. They may not make RPGs to my liking, but when they try and make some action/adventure game, it's a whole new experience. This is the Tomb Rider that should've been from the very beginning. A fine game for both TR fans and newcomers to the series.

Feb 15, 2014, submitted by MAT (66253)


Might and Magic VIII: Day of the Destroyer

The eighth installment in the venerable series of classic Western RPGs had the bad luck of using an old engine and being released at the time of a great turmoil caused by the more character-driven genre tendency of the era. It can't be denied that in terms of writing or storytelling this game cannot compete with its contemporaries. But it is probably the last of those addictive, cozy old RPGs where you just lose yourself in an open world with all those quests and character-building possibilities. In a way it's even more interesting to play than its two predecessors - having vampires, minotaurs, and a dragon in your party is just too cool, and atmospheric immersion is more pronounced than ever before. Outdated graphics and conservative structure were apparently reason enough for many reviewers to mix the game with dirt, but old-school fans know how to appreciate deep role-playing games, and the eighth Might and Magic is definitely one of them.

Feb 08, 2014, submitted by Oleg Roschin (164803)

Deadly Premonition

You might have heard the phrase "it's so bad it's good" being applied to this game - and, as far as some of its quirky dialogue and gameplay peculiarities go, this is an apt definition. But Deadly Premonition also has fantastic gameplay aspects - such as free-roaming a large, exquisitely detailed town populated by lively, interesting characters with their own schedules, completing side quests and soaking in the game's sometimes campy, sometimes genuinely spine-chilling atmosphere. And let us not forget its honest-to-God cool whodunit story with some great twists and turns. No matter how you look at it, Deadly Premonition has heaps of charisma and unique charm, clearly being a product of love. Don't miss one of the most original games of our time.

Jan 31, 2014, submitted by Oleg Roschin (164803)


Alshark

Many years ago, a little company named Right Stuff developed a Japanese-style RPGs that achieved something only very few other games of its genre managed to pull off: it combined an emotional, personal story with freedom of exploration in an awe-inspiring space setting. We loved traveling to remote planets in Mass Effect series, but more than a decade earlier Alshark featured physical travel through space, dogfights with enemy ships, and fully explorable planet surfaces. Freedom and cinematic storytelling aren't easy to blend, but Alshark brilliantly and generously gives us both. Unfortunately, none of its versions (including the ultimate one, for PCE CD) were ever translated into English - maybe a petition for a fan patch would help?

Jan 25, 2014, submitted by Oleg Roschin (164803)


Mount&Blade: With Fire and Sword. Mount&Blade is still one of the pioneering leaders of insane hybrids. If you thought leading an army while manually dodging 100 bows and crossbows one the battlefield was insanely difficult enough, try dodging 15th century Cossack musketeers while being chased by Polish Hussar heavy cavalry, avoiding Muscovite spears, flanked by Khanate horse archers, only to run into Swedish heavily armored infantry.

And that's on a good day.

Depending on how powerful your PC is, that's a few hundred units per battle...which still outnumbers most multiplayer first person shooters filled with cursing teenagers jumping into trees for no apparent reason.

If your hardcore gaming habits still don't find this a challenge enough, as an expansion for Mount&Blade: Warband, additional fan made mods are still available for both Warband and With Fire and Sword, some of which make the vanilla versions of these games appear ridiculously easy.

Guaranteed to annihilate one's social life faster than AAA multiplayer titles with multiple DLCs.

Jan 18, 2014, submitted by Indra was here (19086)


The Last of Us

The last step before the jump to a next-gen consoles. The Last of Us shows the true power of PS3 and is no doubt the best looking game to date made for the current generation consoles. From the creators of Uncharted series nothing short of perfection was expected, and they didn't fail to deliver just that.

This game is a fine mix of horror-survival (think Resident Evil 4), 3rd-person action (think Tomb Raider) and exploration (think Fallout 3) and does not feel like a short story in the least. Protagonist isn't just a rundown typical hero and you're in for some nice and unexpected treats on your adventure through a post-apocalyptic cities, forests, beaches and what not. If there was a game that could force you to buy a whole console because of it, this would be the one.

Jan 11, 2014, submitted by MAT (66253)