Past Featured GamesDid you know that you can add a game of the week to MobyGames? If you have an idea for a featured game, go ahead and add it.
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|Another one of those rare oddities here on MobyGames is The Lie, an entry to the Puddle Book series from Funnybone Interactive. The best part about the Puddle Book series is the songs and games - they have more flair than the Living Books series and Disney's Animated Storybook series. |
Susie, the main character in this Puddle Book, plays around with her little friend called "The Lie", where they cause big trouble throughout the neighbourhood by telling lies. It is an interesting children's computer game where they learn about the importance of telling the truth. When it comes to the Puddle Book series, The Lie is the most common entry - and the most interesting.
Yesterday, 12:00 AM, submitted by Katie Cadet (6503)
After the success of the venerated NFS: Porsche Unleashed in 2000 there were some attempts to create a similar racing game dedicated to a single cult car brand or series. Corvette, as you may have guessed, tells a story about a single car name, although spread our over (by 2003) six generations.
The game at heart is quite arcade-y and doesn't take itself too seriously: there's no damage model or parts management, or realistic physics model. However where it does shine - is its garage and selection of the vehicles. Every Chevrolet Corvette made from '53 to '03 is here.
And while the game is not on par with Porsche Unleashed, this attention to detail is really made Corvette stand out. Too bad that at its racing heart it's not that complex at all.
Oct 14, 2017, submitted by Virgil (7689)
As the 'Battleground of the Gods' Smite is a (you guessed it!) game where players play as, as of now, one of 91 gods from 9 different pantheons: Roman, Greek, Egyptian, Hindu, Chinese, Norse, Japanese, Mayan and Celtic.
As a MOBA, the game features mostly typical MOBA gameplay, but from a third-person view. You also walk with WASD instead of clicking with the mouse. Two changes that make the genre a lot more welcoming to starters - with updates added every week, and a new god every two weeks, the game has a lot of new material.
The gods all have their unique skills and playstyles based upon their mythological lore from the above named religions. As a mythology fan myself, I can recommend this game to anyone wanting to try out the MOBA genre!
Oct 07, 2017, submitted by Kennyannydenny (36979)
A game forgotten by Red Storm, Ubisoft, Tom Clancy fans and even pirates, Tom Clancy's ruthless.com is a turn-based strategy game that puts the player in the role of a software company's CEO. By development of their own branches, acquisitions, construction of new buildings and sabotaging other companies, each company fights to stay on top, either in market share or raw profits - depending on the mission objective.
While short and with few scenarios, ruthless.com is actually entertaining in LAN mode (take that, lazy Steamworks users!), but its most definitive trait is its, to say the least, unorthodox visual style, which is unique even among cyberpunk art. The game stresses the dark side of the technology industry, perhaps even unintentionally foreshadowing a few occurrences in the gaming scene since its release.
Sep 30, 2017, submitted by Plokite_Wolf (5454)
|As part of the Total War series, Total War: Warhammer is an addition based on the Warhammer franchise. As a lore-friendly game, it's a fun game for Warhammer fans and new players all the same.|
Being less difficult and overwhelming than other Total War games, the game is more open to people new to the 'grand strategy' genre. Play as Elves, Beastmen, Chaos hordes, Dwarves, Orcs, Humans, Vampires and many more. Conquer the world or raze it to the ground, it's all up to you!
With its streamlined gameplay and great graphics, Total War: Warhammer is a must try for Warhammer/'grand strategy' fans and a very good start for newcomers.
Sep 24, 2017, submitted by Kennyannydenny (36979)
Combining traditional role-playing with elements of a space exploration game such as Starflight is surely an interesting concept.
This little-known game from a very creative period of game-making is a very good execution of it.
While it has its quirks, it's a deep, rich, fulfilling open-ended RPG where free-form exploration is combined with satisfying combat and plenty of attention detail in its finely crafted, unique universe.
Sep 16, 2017, submitted by Unicorn Lynx (181362)
Before the age of copypasta modern military shooters, there was an age where FPSes were largely different from each other and aimed to do different things. No One Lives Forever was among the wackier ones, where you were focusing on a 60s Bond-like storyline in one moment, stealthing in another - and somewhere in between you'd hear a guard having an elongated monologue on the sociological connection between beer and criminal activity.
Wonderfully voiced and written, with a stunning engine (LithTech Talon) for its time, and featuring a great universe, No One Lives Forever is a classic example of a game made with the sole intention of making a fun and immersive experience. It's stuck in copyright hell at the moment, but try to find it & play it anyhow!
Sep 12, 2017, submitted by Plokite_Wolf (5454)
For all the flak Peter Molyneux gets in recent times, one cannot deny that he and his original team at Bullfrog were very creative people. Instead of making a happy little world, in Dungeon Keeper you are the titular master of the underworld, bringing all sorts of vile creatures to your command to take over the "good" kingdom for your evil needs.
As a managerial game, it borrows a lot from their previous hit Theme Hospital, but adds the combat aspect with strategic gameplay, Most bad things come from the outside world (the "good" guys) instead of your own minions. The universe is on the twisted side of cartoony to match the evil theme, and as much as you need to cater to the needs of their minions, you occasionally have to slap them to perform better (but at the cost of their satisfaction). Ohh, it's so good to be bad!
The game has its 20th anniversary this year, by the way.
Sep 02, 2017, submitted by Plokite_Wolf (5454)
The levels are the same as Sonic, from derelict dystopias to large, green forests. Dr. Machino is a more pathetic Dr. Robotnik with a cigar, and Awesome Possum is more obnoxious than Sonic, and that's saying something. Only difference is the trivia questions, which consist of environmental cliches and pap that would justify a climate change denier's points.
Yes, this game is most remembered for its preachy and perhaps cynical environmental message. I say cynical because it was most likely used as a way to get people to buy this garbage. The game should be recycled promptly for a better game, or something else entirely with a more valid environmental message.
Aug 26, 2017, submitted by Tony Denis (379)
Chalkboards are used in classrooms, Pinball tables are used in the recreation rooms. If you combine them together, you get "Chalkboard Pinball"! Pangea Software (a Macintosh and iOS game developer that brought Bugdom, Nanosaur, and Cro-Mag Rally) created this game so that players can make their own pinball games just by drawing like a real chalkboard.
Multiplayer capability and sharing on the internet are just a couple of features that players can exchange and play their own pinball designs with others. This is one of the unusual pinball games out there for the iPad and iPhone, and of course, it shares the best of both worlds!
Aug 20, 2017, submitted by Katie Cadet (6503)
Released in 1986 for the DOS, C64 and Apple II, Dr. Ruth's Computer Game of Good Sex is something that would most likely be condemned by prudish types at the time, hosted by actress, therapist, author and media personality Ruth Westheimer.
While being a basic trivia quiz game, the game is certainly sexual, but in a gently comical, honest and informative way. Pretty much everything sex-related is thrown into the pot, from attraction to women or people of the same gender, sex positions, birth control and a lot more. It's an interesting "game" of sorts, being released at a time where sex in video games was perhaps more taboo than it is now.
Aug 13, 2017, submitted by Tony Denis (379)
The game is played just like any classic point'n'click title - you have a cursor... OK, you don't! In this game you move the character, Jonathan Harker from the book, using the direction pad and select appropriate actions or scroll through them using the two buttons.
The game uses sepia tone coloring to probably imitate the look of early black & white movies. There's also a notepad you need to use to "make notes" of anything of importance that may shed light on events in this gloomy castle.
Surprisingly enough, it has no relation to the same year Francis Ford Coppola's Dracula movie that spawned a number of tie-ins across many systems. In the title screen, as almost confirmation of these words, you can see the (unlicensed) eyes of Christopher Lee, the famous actor who portrayed the Count twenty years before that.
Aug 06, 2017, submitted by Virgil (7689)