Past Featured Games

Did you know that you can add a game of the week to MobyGames? If you have an idea for a featured game, go ahead and add it.


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As part of the Total War series, Total War: Warhammer is an addition based on the Warhammer franchise. As a lore-friendly game, it's a fun game for Warhammer fans and new players all the same.

Being less difficult and overwhelming than other Total War games, the game is more open to people new to the 'grand strategy' genre. Play as Elves, Beastmen, Chaos hordes, Dwarves, Orcs, Humans, Vampires and many more. Conquer the world or raze it to the ground, it's all up to you!

With its streamlined gameplay and great graphics, Total War: Warhammer is a must try for Warhammer/'grand strategy' fans and a very good start for newcomers.

Sep 24, 2017, submitted by Kennyannydenny (43759)


Combining traditional role-playing with elements of a space exploration game such as Starflight is surely an interesting concept.

This little-known game from a very creative period of game-making is a very good execution of it.

While it has its quirks, it's a deep, rich, fulfilling open-ended RPG where free-form exploration is combined with satisfying combat and plenty of attention detail in its finely crafted, unique universe.

Sep 16, 2017, submitted by Unicorn Lynx (181378)


Before the age of copypasta modern military shooters, there was an age where FPSes were largely different from each other and aimed to do different things. No One Lives Forever was among the wackier ones, where you were focusing on a 60s Bond-like storyline in one moment, stealthing in another - and somewhere in between you'd hear a guard having an elongated monologue on the sociological connection between beer and criminal activity.

Wonderfully voiced and written, with a stunning engine (LithTech Talon) for its time, and featuring a great universe, No One Lives Forever is a classic example of a game made with the sole intention of making a fun and immersive experience. It's stuck in copyright hell at the moment, but try to find it & play it anyhow!

Sep 12, 2017, submitted by Plokite_Wolf (5457)


For all the flak Peter Molyneux gets in recent times, one cannot deny that he and his original team at Bullfrog were very creative people. Instead of making a happy little world, in Dungeon Keeper you are the titular master of the underworld, bringing all sorts of vile creatures to your command to take over the "good" kingdom for your evil needs.

As a managerial game, it borrows a lot from their previous hit Theme Hospital, but adds the combat aspect with strategic gameplay, Most bad things come from the outside world (the "good" guys) instead of your own minions. The universe is on the twisted side of cartoony to match the evil theme, and as much as you need to cater to the needs of their minions, you occasionally have to slap them to perform better (but at the cost of their satisfaction). Ohh, it's so good to be bad!

The game has its 20th anniversary this year, by the way.

Sep 02, 2017, submitted by Plokite_Wolf (5457)

Awesome Possum Kicks Dr. Machino's Butt

Awesome Possum - our failed possum mascot friend - was meant to give competition to Sonic the Hedgehog, alongside Bubsy. Actually, Awesome Possum wasn't necessarily new.

The levels are the same as Sonic, from derelict dystopias to large, green forests. Dr. Machino is a more pathetic Dr. Robotnik with a cigar, and Awesome Possum is more obnoxious than Sonic, and that's saying something. Only difference is the trivia questions, which consist of environmental cliches and pap that would justify a climate change denier's points.

Yes, this game is most remembered for its preachy and perhaps cynical environmental message. I say cynical because it was most likely used as a way to get people to buy this garbage. The game should be recycled promptly for a better game, or something else entirely with a more valid environmental message.

Aug 26, 2017, submitted by Tony Denis (379)


Chalkboards are used in classrooms, Pinball tables are used in the recreation rooms. If you combine them together, you get "Chalkboard Pinball"! Pangea Software (a Macintosh and iOS game developer that brought Bugdom, Nanosaur, and Cro-Mag Rally) created this game so that players can make their own pinball games just by drawing like a real chalkboard.

Multiplayer capability and sharing on the internet are just a couple of features that players can exchange and play their own pinball designs with others. This is one of the unusual pinball games out there for the iPad and iPhone, and of course, it shares the best of both worlds!

Aug 20, 2017, submitted by Katie Cadet (6843)


Dr. Ruth's Computer Game of Good Sex

Celebrity games are a dime a dozen. We've seen them before, those pesky celebs infiltrating our escapes from reality. Metallica Guitar Hero, Def Jam fighting titles, trivia games about sexuality - wait, what?!

Released in 1986 for the DOS, C64 and Apple II, Dr. Ruth's Computer Game of Good Sex is something that would most likely be condemned by prudish types at the time, hosted by actress, therapist, author and media personality Ruth Westheimer.

While being a basic trivia quiz game, the game is certainly sexual, but in a gently comical, honest and informative way. Pretty much everything sex-related is thrown into the pot, from attraction to women or people of the same gender, sex positions, birth control and a lot more. It's an interesting "game" of sorts, being released at a time where sex in video games was perhaps more taboo than it is now.

Aug 13, 2017, submitted by Tony Denis (379)


Traditional adventure games have been mostly absent from console platforms, up until the rise of digital games. However, it's not only that which makes this Dracula themed game notable, but also that it was made for a handheld platform - and Atari Lynx of them all.

The game is played just like any classic point'n'click title - you have a cursor... OK, you don't! In this game you move the character, Jonathan Harker from the book, using the direction pad and select appropriate actions or scroll through them using the two buttons.

The game uses sepia tone coloring to probably imitate the look of early black & white movies. There's also a notepad you need to use to "make notes" of anything of importance that may shed light on events in this gloomy castle.

Surprisingly enough, it has no relation to the same year Francis Ford Coppola's Dracula movie that spawned a number of tie-ins across many systems. In the title screen, as almost confirmation of these words, you can see the (unlicensed) eyes of Christopher Lee, the famous actor who portrayed the Count twenty years before that.

Aug 06, 2017, submitted by Virgil (7897)

Mort The Chicken

I bet you're wondering what the hell this obscure PS1 platformer is. Who can blame ya? Mort the Chicken came through without a single cluck. Heheh, bad jokes.

No, in all seriousness Mort the Chicken is a bizarre little platformer. The goal of the game is to rescue baby chicks from the hands of bumbling cube-like aliens, usually in condensed environments with level design straight out of a Insomniac development kit. The game is a bit of a novelty, namely due to the absurd (yet highly comical) choice of a chicken as a protagonist and the very tongue-in-cheek tone of the game.

Mort the Chicken's offbeat, cartoony humor is well done and lack of seriousness in general makes the game more charming as a whole, which makes it somewhat worth it as a collectible for hardcore PS1 owners.

Jul 30, 2017, submitted by Tony Denis (379)


Money Town

Hey kids, wanna save up some cold hard cash to buy some cool stuff? Oh, you can't because you don't know how money works? Well ... uh, play this educational game instead!

Money Town is not very well heard of for some reason, but thanks to the likes of Brutalmoose a couple years back, it managed to get a page on MobyGames. The goal of the game is to save up enough money to rebuild a park. How? By completing activities and using the money earned to buy equipment and materials.

If you can look back on the amusingly choppy artwork, grating songs and the dated voice talents of Lani Minella, Money Town is a fairly decent educational title. Not in the same length as The Oregon Trail but it is a great way to get kids to learn about the importance of saving up money, and on a lesser note, to care for our local parks. Money = good. Run down parks covered in garbage and bird poop = bad.

Jul 22, 2017, submitted by Tony Denis (379)


Stupid Invaders

Now, before I start...no, this is not a Space Invaders parody. Stupid Invaders is an adventure game based after a cult French cartoon series, "Space Goofs" (or Home to Rent in other countries), which aired on Fox Kids in the States around the late 90s to early 2000s.

It focused on a band of five aliens who are forced to live in a abandoned home to avoid human contact, and get into general comedic misadventures. It was inevitable that the show's popularity in its home country of France got a adventure game from Ubisoft.

Stupid Invaders, at it's core, is a fairly basic adventure game where you switch around with the characters, solve puzzles and collect items to solve more puzzles It's no Sierra or LucasArts or Revolution title, though it has something going for it: deaths, and lots of them.

Yes, this may be one of the only adventure titles that has a ginormous body count depending on the player's failures. If you fail, you can pretty much die from poison gas, being frozen, blown up, eaten violently by a mutated pooch and all that jazz. It's all for comedic effect, and some of the deaths can be amusing but it leads to trial and error in a lot of cases.

Don't be deterred - the game is quite funny (even though its chock full of toilet humor), has decent writing and most of the show's cast and crew were involved during production. It's a strange little title, but if you're an adventure game fan pick this up and give it a go.

Jul 17, 2017, submitted by Tony Denis (379)


One of the rarest educational math game series is the Mission Masters.

McGraw-Hill Home Interactive (and its developer Morgan Interactive, who also did the Richard Scary and Peanuts titles for other companies) wanted to use an espionage theme and combine that with arcade-style math games which is why this series came along during the mid-to-late '90s.

This entry covers Grade 3 Math Skills, and it's really interesting to see how an educational game with an espionage theme made its way to the classrooms of the late 90s, but otherwise, it's amazing to see how this series got started from the very beginning.

Jul 08, 2017, submitted by Katie Cadet (6843)