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Wayward Auto
Ronald Diemicke (1148), May 03, 2006
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Sega announced a couple days ago that there would be sequel to the 360 title ‘Full Auto’. The big news that the sequel, Full Auto 2: Battlelines, wouldn’t be on the 360, but instead would be PS3 exclusive. Now, today Voodoo Extreme released screenshots for the sequel and all I can wonder is ‘why change platforms?’

I seriously don’t think it looks all that different from the 360 version and therefore it must have just been Sony throwing money at Sega. If Sony’s going to come out of this thing on top, it won’t be through stealing Microsoft’s mediocre 360 games and releasing them on the PS3.

Re: Wayward Auto
nullnullnull (1473), May 03, 2006
I personally think Sony is in trouble this round. In the 30 years of the console wars no one company has been able to dominate for more than two cycles. I believe Sony is doing its best not to break that record at least in N. America. For some reason US companies cannot make games ... or gaming systems that sell in Asia. Will we see two dominant platforms? Sony in Asia. MS in N. America and Europe.
Re: Wayward Auto
Spartan_234 (422), May 07, 2006
User AvatarSaying that US developers can't make games is a huge insult to almost every game developer that gamers here in the US know about! They're all based in the United States, you know.

Calling Full Auto a "mediocre 360 game" is a huge insult to Full Auto as well. It was made by Canadian developer Pseudo Interactive and published by Sega, not Microsoft.
Re: Wayward Auto
nullnullnull (1473), May 07, 2006
When I was at EA in 99/00 I remember sitting in a meeting and the execs were like "We need to get into the Asian market. A major push for EA will be to make culturally relevant games that sell in Asia." To date I do not think they have succeeded. I know they have been trying very hard. While the 360 is a wild success ( supply issues aside ) in N. America and Europe it is ho hum in Japan. I really believe the Asia market is different and US companies have a hard time making games that sell well there. Of course Starcraft is/was wildly popular in Korea so it does happen. However there are enourmously successful Asian imports Final Fantasy, Resident Evil, all the Nintendo stuff to name a few. US imports in Asia do not enjoy the same level of success. Whether that reality is insulting I cannot say. US games do not sell as well in Asia and Asian games sell in the US.

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