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GameDaily takes a look at some of the worst video games licenses every. For the most part licensed games stink, yet people keep buying them so of course developers keep making them. Heck, 50 Cent: Bulletproof is widely considered a terrible game, but sold over a million copies. Obviously these are the worst of the worst. Is anything ever going to change?
nullnullnull Wrote:
GameDaily takes a look at some of the worst video games licenses every. For the most part licensed games stink, yet people keep buying them so of course developers keep making them. Heck, 50 Cent: Bulletproof is widely considered a terrible game, but sold over a million copies. Obviously these are the worst of the worst. Is anything ever going to change?
That's because they knew who they were marketing it too. People who listen to 50 Cent. I wouldn't be surprised if these fans can't tell the difference between a bad game and a good game. Probably never. The game industry exists to make money, so if it makes money, it gets made. Thank goodness WIll Wright and a few others have managed to create games that are both artistic expressions *and* make money.
I actually thought the N64 version of South Park: Chef's Luv Shack was pretty good, surprised to see that on the list. Like most party games it's kinda mediocre 1 player, but with 4 players it's lot's of fun.
Chef's Luc Shack is hilarious with 4 people. Me and my friends play it all the time. Its like a nice break from the other four player party games (*coughMariopartycough*).
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