(Edited by MichaelPalin (1195), Dec 31, 2012)[ALL REDEEMED] Miasmata giveaways
MichaelPalin (1195), Dec 31, 2012
Recently, I had an argument at RPS about why big publishers are not needed any more, if they ever were. One of the answers, which certainly has some truth to it, was that big publishers are necessary for technological innovation. Yeah, best looking games generally come from big publishers, but it should be obvious by this time that a) big publishers barely invest in technology anymore (only on better graphics for better looking marketing and more exploitative business engineering) and b) indies are slowly, but steadily reaching the same level of fidelity as big publishers.
That is the wonder of indie games, they just keep surprising us on what a couple of guys can do. And when I say a couple of guys I mean it, Miasmata is a surprisingly expansive and good looking game made by exactly two guys, the Johnson brothers, Bob and Joe (no, really, those are their names, not very imaginative parents). Even the music, which is quite good, is made by both of them. Miasmata is basically pure exploration on an inhabited island. I love exploring in video games and this game one of my best experiences on that field so far. So, here, whoever loves exploration and did not know about this game, these are some gog.com codes to grab. Enjoy!
I took the first code. Thank you very much!
(Edited by vedder (18704), Dec 31, 2012)Re: Celebrating better games: Miasmata giveaways
vedder (18704), Dec 31, 2012
I have the second key. Thanks!
I took the third one, thanks! I had it on my wishlist for a while, but I worried my laptop wouldn't be able to run it. Now I'll find out, thank you.
Miasmata caught my eye instantly. Looked like a great game. But I have trouble understanding the whole argument. The indie developers you speak self-publish their games. In no way have publishers become obsolete, they are just being absorbed back into what created them in the first place.
He said big publishers. You're not going to tell me that a small studio self-publishing their game compares to what EA or Ubi or ActiBlizz (Vivendi) do.