So, I'm finally playing it. Restarted 3 times already trying to figure the character development system out. So far so good. Not liking the real-time combat much, but the sound reminds me of Fallout so I'm good. Sheeid, if I played this when it was first released, would be totally blown away...and I'm only like 10-15 minutes in the game.
So, anything nasty I or anyone who's just going to play this game needs to know about? Only question I have as of yet: is experienced distributed equally or does the character who does the kill get the experience?
Character: Int 18. Wants to be a mage.
exp. is handled in standard D&D way: shared. And the only advice I would give is the one you already figured out on your own: Have a high int. That's the way to play if you want to ensure you get the most story-related tidbits and moments.
Also speak with your party members. A lot.
Edit: oh, and this is still far into the game for you: but go back and get that item before the final act.
High wisdom also strongly advised. This game is not about fighting. Which is good because the combat is dull.
Patrick Bregger Wrote:
Agreed. But apart from talky bits, be sure to invest in magic. Some spell animations are breathtaking.
What the other guys said. Be a mage with high intelligence, wisdom, and preferrably charisma.
I did finish the game as a fighter, but second time around I was a mage, and it was much more rewarding.
Oh, and I did all the side quests, found all the optional characters, etc., the second time. And defeated the optional strongest boss. It's easier to do as a mage, really.
Man, I do envy you. You are finally playing this incredible game... :)
So, I think I screwed up a bit. So restarting for the 8th time:
I practically killed everyone in that starting location, because it seems they had some nice items. I'm beginning to think that wasn't such a bright idea. Though I'd probably still kill all the zombie workers.
Oh, charisma or wisdom first?
Well, you do get a lot of nice quests in the first location. Better don't kill anyone unless they attack you first.
In Torment, you get by far more experience from quests than from killing enemies.
YID YANG Has Left In Protest Wrote:
Understood. Dang. So much for the psychopath approach. :p
This is intriguing.
Apparently you can sort of semi-multi-class. Change back and forth through classes. Been doing it for quite awhile no, with no apparent negative consequence (except a little slower leveling up).
That little slow down is actually the difference between success and failure when..., ok, nothing, just follow the advice I have given you.
Ah!, you are in one of the most wonderful moments a gamer can have, playing Torment for the first time.
I don't think I can give you much advice without spoiling it a bit. As others have said, it's made for talking not killing. I couldn't finish the game until I backtracked to become something that made the combat irrelevant in the final..., "thing". So don't go for the final... "thing", if combat is your only resource. Also, it took me too long to have the last party member join my party and it became very silly to see her be totally devoted to me even if I had just met her. I just didn't find the right dialog-tree until I tried again very late in the game, :P
And, also, it's a massive game, it's impossible to find everything in one run. I don't know how that is an advice. In my case, I cannot play the same game twice, so that meant I tried to do as much as possible while playing it.
By the way, someone, some day, should make a post about what can change the nature of a man. Just to have an excuse to talk about this game. the answer I got was actually a very good one. I should use it from time to time...
Also, look what I found: mods!!
And that is something I wanted to ask you, are playing Torment right now because it is finally in gog.com?
(Edited by Indra is awakening... (16449), Nov 05, 2010)Re: Advise
Indra is awakening... (16449), Nov 05, 2010
Er...wrong person and ethical system. :p
Kind skipped the game. Got bored. Very buggy on the XP. All magic sequences go berserk and stutter. Eventually, gameplay suddenly became a hack-and-slash RPG. Would have loved it 10 years ago. Not now, unfortunately.
Pay money for games?