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2.5D Engine: Build

Group Description

Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.

The engine improved on DOOM in several ways, including (but not limited to):
  • Sloped ceilings and floors
  • High-res SVGA and VESA support
  • True rooms above rooms
  • Moving vehicles
  • Transparent sprites
  • Underwater swimming
  • Map sectors can move during game play
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Selected Covers

Duke!ZONE DOS Front Cover
Front cover for Duke!ZONE
Duke Nukem 3D DOS Front Cover
Front cover for Duke Nukem 3D
Blood DOS Front Cover
Front cover for Blood
Blood: Plasma Pak DOS Front Cover
Front cover for Blood: Plasma Pak

Selected Screenshots

Title screen
Screenshot from Duke Nukem 3D
Title screen. 320x200 is the game's default resolution
Screenshot from Blood
Title screen
Screenshot from Blood: Plasma Pak
Character selection
Screenshot from Euijeok: Im Kkeokjeong