Solomon's Key for the NES was released in Japan on this day in 1986.

2.5D Engine: Build

Group Description

Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.

The engine improved on DOOM in several ways, including (but not limited to):
  • Sloped ceilings and floors
  • High-res SVGA and VESA support
  • True rooms above rooms
  • Moving vehicles
  • Transparent sprites
  • Underwater swimming
  • Map sectors can move during game play
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Selected Covers

NAM DOS Front Cover
Front cover for NAM
Blood DOS Front Cover
Front cover for Blood
Blood: Plasma Pak DOS Front Cover
Front cover for Blood: Plasma Pak
Extreme Paintbrawl Windows Front Cover
Front cover for Extreme Paintbrawl

Selected Screenshots

Main menu
Screenshot from NAM
Title screen. 320x200 is the game's default resolution
Screenshot from Blood
Title screen
Screenshot from Blood: Plasma Pak
Title screen
Screenshot from Duke Nukem 3D