Game Groups > 2.5D Engine: Build
Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.
The engine improved on engines such as id Tech 1 in several ways, including (but not limited to):
- Sloped ceilings and floors
- High-res SVGA and VESA support
- True rooms above rooms
- Moving vehicles
- Transparent sprites
- Underwater swimming
- Map sectors can move during game play
Related links
- The History of Ken Silverman's Build Engine (a 10-minute history of the engine, hosted on YouTube).
- Fate Demo (Unreleased Capstone/IntraCorp FPS based on the Build engine; YouTube video - 6.32 minutes)
- EDuke32 (popular source port, later used commercially in Ion Fury)
- Ion Fury Dev Blog #1 (an explanation of how Build engine games are made)
Related Groups
27 Games [ view in game browser ] [ add game ]
Title | Released |
---|---|
A.W.O.L. | 2022 |
Blood | 1997 |
Duke Nukem 3D | 1996 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem 3D: Atomic Edition | 1996 |
Duke Nukem's Penthouse Paradise | 1997 |
Electric Highways | 2015 |
Euijeok: Im Kkeokjeong | 1994 |
Extreme Paintbrawl | 1998 |
Ion Fury | 2018 |
Liquidator | 1998 |
NAM | 1998 |
Powerslave | 1996 |
Powerslave (Official Beta Version) | 1995 |
Redneck Deer Huntin' | 1998 |
Redneck Rampage | 1997 |
Redneck Rampage Rides Again | 1998 |
Redneck Rampage: Possum Bayou | 1998 |
Redneck Rampage: The Early Years | 1998 |
Shadow Warrior | 1997 |
Shaw's Nightmare | 2013 |
Shaw's Nightmare II | 2016 |
Twin Dragon | 1998 |
William Shatner's TekWar | 1995 |
Witchaven | 1995 |
Witchaven II: Blood Vengeance | 1996 |
WWII GI | 1999 |