2.5D Engine: Build

Group Description

Games using the Build graphics engine, written by Ken Silverman for 3D Realms Entertainment.

The engine improved on DOOM in several ways, including (but not limited to):
  • Sloped ceilings and floors
  • High-res SVGA and VESA support
  • True rooms above rooms
  • Moving vehicles
  • Transparent sprites
  • Underwater swimming
  • Map sectors can move during game play
Related Links

Selected Covers

Duke Xtreme Windows Front Cover
Front cover for Duke Xtreme
Duke!ZONE DOS Front Cover
Front cover for Duke!ZONE
Powerslave DOS Front Cover
Front cover for Powerslave
Total Meltdown DOS Front Cover
Front cover for Total Meltdown
Nuke It 1000 DOS Front Cover
Front cover for Nuke It 1000

Selected Screenshots

Starting the first set of single-player levels: the convention centre.
Screenshot from Duke Xtreme
Lobotomy Software Inc
Screenshot from Powerslave
Starting level "2ssubway".
Screenshot from Total Meltdown
The main menu
Screenshot from Redneck Deer Huntin'
Screenshot from William Shatner's TekWar