3D Engine: id Tech 1

Group Description

Games using the id Tech 1 graphics engine (formerly known as the "DOOM engine") (original or modified) by iD Software, Inc..

Doom's source code was released to the public on December 23, 1997 under a license allowing noncommercial use; in 1999, it was re-released under the GNU General Public License. This led to the development of numerous source ports adding new features to the engine.

Some facts:
  • It was the first 3D game engine that allowed variable heights for floors and ceilings. However, it only allowed one floor or ceiling per area, making multi-storied levels impossible.
  • John Carmack experimented with 16 bit textures, but found the overhead unacceptable for the game.

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Selected Covers

DOOM II DOS Front Cover
Front cover for DOOM II
DOOM Collector's Edition Windows Front Cover
Front cover for DOOM Collector's Edition
D!Zone2 150 DOS Front Cover
Front cover for D!Zone2 150

Selected Screenshots

Game title screen
Screenshot from DOOM II
The main menu.
Screenshot from DOOM Collector's Edition
Title screen
Screenshot from DOOM
Start screen
Screenshot from D!Match