3D Engine: id Tech 1
Group DescriptionGames using the id Tech 1 graphics engine (formerly known as the "DOOM engine") (original or modified) by iD Software, Inc..
Doom's source code was released to the public on December 23, 1997 under a license allowing noncommercial use; in 1999, it was re-released under the GNU General Public License. This led to the development of numerous source ports adding new features to the engine.
- It was the first 3D game engine that allowed variable heights for floors and ceilings. However, it only allowed one floor or ceiling per area, making multi-storied levels impossible.
- John Carmack experimented with 16 bit textures, but found the overhead unacceptable for the game.
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Front cover for Chex Quest
Front cover for Towers of Darkness: Heretic, Hexen & Beyond
Front cover for DOOM Classic Complete
Front cover for Delaweare
Front cover for Strife
Screenshot from Chex Quest
Screenshot from Delaweare
Screenshot from Strife
Screenshot from The Lost Episodes of Doom
Screenshot from HacX