3D Engine: id Tech 1
Group DescriptionGames using the id Tech 1 graphics engine (formerly known as the "DOOM engine") (original or modified) by iD Software, Inc..
- It was the first 3D game engine that allowed variable heights for floors and ceilings. However, it only allowed one floor or ceiling per area, making multi-storied levels impossible.
- John Carmack experimented with 16 bit textures, but found the overhead unacceptable for the game.
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Front cover for The Depths of DOOM Trilogy
Front cover for Towers of Darkness: Heretic, Hexen & Beyond
Front cover for Sonic Robo Blast 2
Front cover for Hexen: Deathkings of the Dark Citadel
Front cover for Urban Brawl: Action DooM 2
Screenshot from Harmony
Screenshot from Chex Quest 2
Screenshot from Hexen: Deathkings of the Dark Citadel
Screenshot from Urban Brawl: Action DooM 2
Screenshot from Final DOOM