Choose-Your-Own-Adventure games
Group Description
Not necessarily licensees of
the children's book series by the same name but games following the same basic hyperfiction play mechanisms as employed in physical "gamebooks" -- non-interactive passages of text (sometimes illustrated) being presented to the player (visually as text or read-out-loud audibly, as in
A Dark And Deadly Path), who is then posed with multiple-choice options to choose from... generally selected via hot-key or clicked upon with the mouse or joystick. The computer may do accounting in the background (inventory management, statistics management, time tracking, combat management, variable randomization) but player input is generally limited to the simple selection of a small selection of multiple-choice options and must advance (but not necessarily fork) a story or narrative and not just further a simulation. Related but distinct is the
interactive movie non-game theme, as well as the
Amateur gamebook conversions and
Fighting Fantasy gamebook adaptations groups.
Selected Covers
Selected Screenshots