GAGS / AGT games

Group Description

Mark J. Welch's Generic Adventure Game System and (since 1987) David R. Malmberg's enhanced revision the Adventure Game Toolkit were limited interactive fiction development tools intended for design and play primarily on the MS-DOS platform, though rare games appear to have been compiled for the Atari ST, Amiga and Apple Macintosh.

Third-party programs have been devised to allow the games to run on other platforms, most notably Robert Masenten's AGiliTy: the (Mostly) Universal AGT Interpreter, allowing play on Windows, Linux, the Acorn Archimedes and SCO's UnixWare.

Selected Covers

Kithe #14 DOS Front Cover
Front cover for Kithe #14

Selected Screenshots

The game starts here
Screenshot from Toho Academy Adventure
Introduction (Z-code version)
Screenshot from Paranoia
Opening Screen
Screenshot from A Dudley Dilemma
External splash screen
Screenshot from Kithe #14
Starting location (Cruisin)
Screenshot from Drive-In