GAGS / AGT games
Group DescriptionMark J. Welch's Generic Adventure Game System and (since 1987) David R. Malmberg's enhanced revision the Adventure Game Toolkit were limited interactive fiction development tools intended for design and play primarily on the MS-DOS platform, though rare games appear to have been compiled for the Atari ST, Amiga and Apple Macintosh.
Third-party programs have been devised to allow the games to run on other platforms, most notably Robert Masenten's AGiliTy: the (Mostly) Universal AGT Interpreter, allowing play on Windows, Linux, the Acorn Archimedes and SCO's UnixWare.
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Front cover for Kithe #14
Screenshot from Weekend Survival
Screenshot from Cloak of Darkness
Screenshot from Bajoran Mercenary Adventure!
Screenshot from A Night with Troi
Screenshot from Heather's Easter Egg Hunt