Game Engine: Adventure Game Studio (AGS)
Group DescriptionThe Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.
Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.
For further information regarding the AGS engine and community, please refer to the official AGS website.
|Viewing Page 1 of 14||(items 1-25 of 345)||Next|
Front cover for Lone Case: Locomotive Breath
Front cover for Odissea: An Almost True Story
Front cover for A Date in the Park
Front cover for The Uncertainty Machine
Front cover for Quest Fighter 2
Screenshot from Lone Case: Locomotive Breath
Screenshot from Return of Die Vie Ess
Screenshot from The Great Stroke-Off!
Screenshot from Raven: Chapter 1 - The Commands of Eurybia
Screenshot from Nihilism