Game Engine: Adventure Game Studio (AGS)
Group DescriptionThe Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.
Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.
For further information regarding the AGS engine and community, please refer to the official AGS website.
Front cover for The Blackwell Legacy
Front cover for Quest Fighter 2
Front cover for Infinite Monkeys
Front cover for Lone Case: Locomotive Breath
Front cover for Root of all Evil
Screenshot from Paul Quest: Gold Edition
Screenshot from The Blackwell Legacy
Screenshot from A Gunshot in Room 37
Screenshot from 1213: Episode 3
Screenshot from Quest Fighter 2