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Game Engine: Adventure Game Studio (AGS)

Group Description

The Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.

Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.

For further information regarding the AGS engine and community, please refer to the official AGS website.
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Selected Covers

Masters of Sound Windows Front Cover
Front cover for Masters of Sound
The Uncertainty Machine Linux Front Cover
Front cover for The Uncertainty Machine
Two of a Kind Windows Front Cover
Front cover for Two of a Kind

Selected Screenshots

Conference of the Masters
Screenshot from Masters of Sound
It all begins here...
Screenshot from The Uncertainty Machine
In the streets, meeting some characters
Screenshot from Cirque de Zale
Title Screen.
Screenshot from Stranger by Night