Game Engine: Adventure Game Studio (AGS)

Group Description

The Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.

Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.

For further information regarding the AGS engine and community, please refer to the official AGS website.

Selected Covers

Diamonds in the Rough Windows Front Cover
Front cover for Diamonds in the Rough
Quest Fighter 2 Windows Front Cover
Front cover for Quest Fighter 2
Vector Vendetta Windows Front Cover
Front cover for Vector Vendetta
Super Jazz Man Windows Front Cover
Front cover for Super Jazz Man

Selected Screenshots

Main Menu
Screenshot from Diamonds in the Rough
Bobbin vs. The Hero
Screenshot from Quest Fighter 2
Title screen
Screenshot from Blast Off
Title Screen.
Screenshot from Stranger by Night
Vector Vendetta
Screenshot from Vector Vendetta
Game group created by Corn Popper (69564), additional games added to group by Cantillon (14410), Crystal Shard (230), Patrick Bregger (192835), POMAH (49062), Arjon van Dam (1200), Tien Thuy Le Nguyen (2233), リカルド・フィリペ (110747), WarioPunk (312), Victor Vance (9502), Sunset Sundowner (3549), OmegaPC777 (6381), Sciere (502557), Kabushi (197159), Xoleras (66891), monkeyislandgirl (8707), Pseudo_Intellectual (59180), frederik hermund (310), Scaryfun (17517), JudgeDeadd (19731), LepricahnsGold (128159), vedder (27469) and Jeanne (76599)