Game Engine: Adventure Game Studio (AGS)

Group Description

The Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.

Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.

For further information regarding the AGS engine and community, please refer to the official AGS website.

Selected Covers

Puzzle Bots Windows Front Cover
Front cover for Puzzle Bots
Entrapment Windows Front Cover
Front cover for Entrapment
Back Door Man Windows Front Cover
Front cover for Back Door Man

Selected Screenshots

Startup Screen
Screenshot from Puzzle Bots
Beginning the game
Screenshot from Pleurghburg: Dark Ages
Title screen.
Screenshot from Da New Guys
The Glass Castle
Screenshot from Gaea Fallen
Game group created by Corn Popper (69553), additional games added to group by Cantillon (14411), Crystal Shard (230), Patrick Bregger (194682), POMAH (49062), Arjon van Dam (1200), Tien Thuy Le Nguyen (2233), リカルド・フィリペ (114635), WarioPunk (312), Victor Vance (9568), Sunset Sundowner (3670), OmegaPC777 (6659), Sciere (506104), Kabushi (200264), Xoleras (66885), monkeyislandgirl (8707), Pseudo_Intellectual (59385), frederik hermund (310), Scaryfun (17526), JudgeDeadd (20107), LepricahnsGold (128175), vedder (28439) and Jeanne (76593)