Game Engine: Adventure Game Studio (AGS)
Group DescriptionThe Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.
Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.
For further information regarding the AGS engine and community, please refer to the official AGS website.
Front cover for Al Emmo and the Lost Dutchman's Mine
Front cover for Root of all Evil
Front cover for Super Jazz Man
Front cover for Night of the Testicle
Front cover for Vector Vendetta
Screenshot from Principles of Evil: Volume II
Screenshot from No-Action Jackson
Screenshot from Star Trek Newton: Part One - Anomaly
Screenshot from Bart's Quest For TV
Screenshot from Technobabylon: Part 1 - The Prisoner of Fate