Game Engine: Adventure Game Studio (AGS)
Group DescriptionThe Adventure Game Studio (AGS) engine is a freeware tool created by British programmer Chris Jones, officially released in 1999 to mimic the graphical adventure games introduced by Sierra. The first game release using this engine was Lassi Quest. The engine has since been used to introduce freeware/shareware games by a growing AGS community.
Although AGS is basically a Windows development tool and relies on the .NET framework in its most recent versions, MacOS and Linux ports of earlier stable versions exist. As of late 2010, the editor code has been made freely available under the Artistic License 2.0.
For further information regarding the AGS engine and community, please refer to the official AGS website.
Front cover for Diamonds in the Rough
Front cover for Quest Fighter 2
Front cover for Root of all Evil
Front cover for Night of the Testicle
Front cover for The Path of the Pumpkin
Screenshot from Raven: Chapter 1 - The Commands of Eurybia
Screenshot from Coup de Cup
Screenshot from I Spy
Screenshot from Star Trek Newton: Part One - Anomaly
Screenshot from Diamonds in the Rough