Game Engine: AGOS

Group Description

Rather than re-inventing the wheel each time around as he did between graphical text adventures Seas of Blood and Blizzard Pass, Alan Cox adapted his work on AberMUD V to incorporate graphical extensions, resulting in the AGOS Engine used to make all Horrorsoft/Adventuresoft games after Personal Nightmare up until Simon 3D's new perspective necessitated new tools.

Selected Covers

WaxWorks DOS Front Cover
Front cover for WaxWorks
Elvira's Horror Pack DOS Front Cover
Front cover for Elvira's Horror Pack
Simon the Sorcerer DOS Front Cover
Front cover for Simon the Sorcerer

Selected Screenshots

title screen
Screenshot from WaxWorks
Screenshot from Simon the Sorcerer
The Main Menu and our hero (German version)
Screenshot from The Feeble Files