Game Engine: Sierra's Creative Interpreter (SCI)
Group DescriptionBecause Sierra's previous AGI engine had been initially conceived for the PCjr, it found itself under-equipped to take advantage of a hardware revolution several years later, allowing expanded graphics and sound capabilities. Jeff Stephenson was therefore called upon to provide a game-making framework for current and future markets. This resulted in an object-oriented scripting language, initially entitled the LSCI (Large-model Script Code Interpreter), that was soon re-titled as Sierra's Creative Interpreter.
SCI was in continuous development for eight years, with five major versions, from 1988 to 1996.
|Viewing Page 1 of 3||(items 1-25 of 75)||Next|
Front cover for Space Quest V: The Next Mutation
Front cover for Space Quest IV: Roger Wilco and the Time Rippers
Front cover for Space Quest 6: Roger Wilco in the Spinal Frontier
Front cover for Leisure Suit Larry: Love for Sail!
Front cover for Roberta Williams' King's Quest I: Quest for the Crown
Screenshot from Space Quest V: The Next Mutation
Screenshot from Space Quest IV: Roger Wilco and the Time Rippers
Screenshot from Space Quest 6: Roger Wilco in the Spinal Frontier
Screenshot from Leisure Suit Larry: Love for Sail!
Screenshot from Roberta Williams' King's Quest I: Quest for the Crown