Game Feature: Simulated Internet

Group Description

Games that simulate the use of an internet, the world wide web, or equivalent external area network, including science fiction representations. The use of a simulated internet must be part of actual gameplay for games to qualify for this game group.


A sci-fi representation of cyberspace in the game Bloodnet (1993).

Limitations
  • An internet or equivalent external area network must be explicitly apparent. A LAN system or simply a graphical representation of a huge wall monitor with a world/universe map and blinking lights dots signifying something electronically fancy going does not qualify.

  • The simulated internet or equivalent external area network must be a gameplay element, optionally accessible to the player and is not merely a theme or a story-based-only feature.

  • An electronic mail (email) only feature is not sufficient enough to qualify as an equivalent of an external area network for the purposes of this game group.


Selected Covers

Digital: A Love Story Linux Front Cover
Front cover for Digital: A Love Story
Jagged Alliance 2 Windows Front Cover
Front cover for Jagged Alliance 2
BloodNet DOS Front Cover
Front cover for BloodNet
Beneath a Steel Sky Amiga Front Cover
Front cover for Beneath a Steel Sky

Selected Screenshots

Booting up the Amie Workbench
Screenshot from Digital: A Love Story
From the intro.
Screenshot from Jagged Alliance 2
Developer's logo
Screenshot from BloodNet
Floppy version title screen
Screenshot from Beneath a Steel Sky
Game group created by havoc of smeg (22291), additional games added to group by Victor Vance (10126), Harmony‚ô° (20161) and Parf (7791)