Game & Watch series
Group DescriptionThe Game & Watch series was a line of standalone handheld LCD games based on a design by Gunpei Yokoi, produced by Nintendo from 1980 to 1991. Each device functioned as a single arcade-style game, and also as a pocket watch or alarm clock. Generally, these games provided two difficulty settings and ended when the player was defeated three times, though there were exceptions to this rule such as Zelda.
It was these devices that saw the first use of the four-way D-pad, which has since become a staple in video game control schemes, as well as Nintendo's first foray into multi-screen games. The monochrome nature of the LCD games have found iconic status among early Nintendo games, with the image of a silhouette man becoming a playable character in Super Smash Bros. Melee and it's successor.
This group lists Game & Watch games that have been ported to later Nintendo handheld systems, be it as a standalone game or as part of a compilation.
Front cover for Game & Watch: Ball
Front cover for Game & Watch Gallery 2
Front cover for Game & Watch Collection
Front cover for Game & Watch: Vermin
Front cover for Game & Watch: Judge
Screenshot from Game & Watch Gallery 2
Screenshot from Game & Watch Collection
Screenshot from Game & Watch Collection 2
Screenshot from Game & Watch Gallery 4
Screenshot from Game Boy Gallery