Games featuring a map that is drawn or updated automatically as the player explores or at least visits the immediate environment. The map should be previously unexplored and will open up as the player approaches unexplored regions or rooms. Maps may come in the form of an item or as a default in-game interface (sometimes located at the top right corner of the screen) or similar feature.
An explored region is usually represented by the identification of geographical terrain (mountains, forests, etc.), an outlined size of the explored room, permanent structures (towns, landmarks, etc.), important characters, or other similar points of interest. Some games may allow random encounters, events, and opponents to be viewed in these explored regions.Limitations
- Games where maps exist, however are by default explored should be excluded from this game group.
- Games where maps exist, however do not provide distinction between explored or unexplored regions should be excluded from this game group.
- Games where unexplored areas are gradually opened when the player explores them, however later returns to an unexplored state (similar to a fog of war feature) should be excluded from this game group.
- Radar, sonar, or similar devices are not to be considered as maps by any definition.
|Zork Zero: The Revenge of Megaboz||1988||Amiga, Apple II, DOS, Macintosh||Activision Publishing, Inc.||3.32|
|The Bard's Tale III: Thief of Fate||1988||Amiga, Apple II, Commodore 64, DOS, PC-98||Electronic Arts, Inc.||3.55|
|Dragon Wars||1989||Amiga, Apple II, Apple IIgs, Commodore 64, DOS, NES, PC-98, Sharp X68000||Interplay Productions, Inc.||3.76|
|The Dark Heart of Uukrul||1989||Apple II, DOS||Brøderbund Software, Inc.||3.81|
|King's Bounty||1990||Amiga, Apple II, Commodore 64, DOS, FM Towns, Genesis, Macintosh, PC-98||Electronic Arts, Inc.||3.53|
|Treasure Trap||1990||Amiga, Atari ST, DOS||Electronic Zoo||3.80|
|Might and Magic III: Isles of Terra||1991||Amiga, DOS, FM Towns, Macintosh, PC-98, SEGA CD, SNES, TurboGrafx CD||FCI||3.97|
|Wizardry: The First Episode - Suffering of the Queen||1991||Game Boy||ASCII Corporation||...|
|Might and Magic: Clouds of Xeen||1992||DOS, FM Towns, PC-98||New World Computing, Inc.||4.04|
|Realms of Arkania: Blade of Destiny||1992||Amiga, Atari ST, DOS, Windows||Sir-tech Software, Inc.||3.91|
|Black Crypt||1992||Amiga||Electronic Arts, Inc.||4.11|
|Wizardry: Crusaders of the Dark Savant||1992||DOS, FM Towns, Linux, PC-98, PlayStation, Windows||GT Interactive Software Corp.||4.02|
|Wizardry: The Second Episode - Curse of the Ancient Emperor||1992||Game Boy||ASCII Corporation||...|
|Ultima Underworld: The Stygian Abyss||1992||DOS, FM Towns, PC-98, PlayStation, Windows, Windows Mobile||ORIGIN Systems, Inc.||4.02|
|Might and Magic: Darkside of Xeen||1993||DOS, FM Towns, PC-98||New World Computing, Inc.||4.01|
|Return to Zork||1993||DOS, FM Towns, Macintosh, PC-98, PC-FX, PlayStation, SEGA Saturn, Windows||Activision, Inc.||3.31|
|Dungeon Hack||1993||DOS, PC-98||Strategic Simulations, Inc.||3.32|
|DOOM||1993||3DO, DOS, Game Boy Advance, Jaguar, Linux, PC-98, SEGA 32X, SNES, Windows||Activision Publishing, Inc.||3.68|
|ShadowCaster||1993||DOS, PC-98||ORIGIN Systems, Inc.||3.70|
|Ultima Underworld: The Stygian Abyss and Labyrinth of Worlds||1993||DOS, Macintosh, Windows||ORIGIN Systems, Inc.||4.19|
|Ultima Underworld II: Labyrinth of Worlds||1993||DOS, FM Towns, PC-98, Windows||ORIGIN Systems, Inc.||4.00|
|Blake Stone: Aliens of Gold||1993||DOS, Macintosh, Windows||Apogee Software, Ltd.||3.46|
|Lands of Lore: The Throne of Chaos||1993||DOS, FM Towns, PC-98, Windows 3.x||Virgin Games, Inc.||4.09|
|Rise of the Triad: Dark War||1994||DOS, iPad, iPhone, Linux, Macintosh, Windows||FormGen, Inc.||3.74|
|System Shock||1994||DOS, Macintosh, PC-98||Electronic Arts, Inc.||4.01|
Front cover for DOOM
Screenshot from DOOM