Gameplay feature: Auto-mapping

Group Description

Games featuring a map that is drawn or updated automatically as the player explores or at least visits the immediate environment. The map should be previously unexplored and will open up as the player approaches unexplored regions or rooms. Maps may come in the form of an item or as a default in-game interface (sometimes located at the top right corner of the screen) or similar feature.

An explored region is usually represented by the identification of geographical terrain (mountains, forests, etc.), an outlined size of the explored room, permanent structures (towns, landmarks, etc.), important characters, or other similar points of interest. Some games may allow random encounters, events, and opponents to be viewed in these explored regions.


Explored and unexplored areas in the Dark Heart of Uukrul (1990).

Limitations
  • Games where maps exist, however are by default explored should be excluded from this game group.

  • Games where maps exist, however do not provide distinction between explored or unexplored regions should be excluded from this game group.

  • Games where unexplored areas are gradually opened when the player explores them, however later returns to an unexplored state (similar to a fog of war feature) should be excluded from this game group.

  • Radar, sonar, or similar devices are not to be considered as maps by any definition.

Viewing Page 5 of 6 (items 101-125 of 147) Previous | Next
Game Titlesorted in descending orderYearPlatformPublisherUser Score
Alien Breed 3D II: The Killing Grounds1996AmigaOcean Software Ltd.3.81
Anvil of Dawn1995DOS, WindowsNew World Computing, Inc.4.03
Witchaven1995DOSIntraCorp, Inc.3.09
Magic & Mayhem for Heretic1995DOSLaser Magic, Inc3.67
Star Wars: Dark Forces1995DOS, Linux, Macintosh, PlayStation, WindowsLucasArts Entertainment Company LLC3.97
DOOM1995PlayStation, SEGA SaturnGT Interactive Software Corp.3.18
Stonekeep1995DOS, Macintosh, WindowsInterplay Entertainment Corp.3.37
Hexen: Beyond Heretic1995DOS, Macintosh, Nintendo 64, PlayStation, SEGA Saturn, WindowsGT Interactive Software Corp.3.78
The Elder Scrolls: Arena1994DOSBethesda Softworks LLC3.82
Heretic1994DOSid Software, Inc.3.98
DOOM II1994DOS, Game Boy Advance, Macintosh, PC-98, Windows, ZodiacActivision Publishing, Inc.4.01
Rise of the Triad: Dark War1994DOS, iPad, iPhone, Linux, Macintosh, WindowsFormGen, Inc.3.81
Realms of Arkania: Star Trail1994DOS, WindowsSir-tech Software, Inc.4.04
Ravenloft: Strahd's Possession1994DOS, FM Towns, PC-98Strategic Simulations, Inc.3.84
Blake Stone: Planet Strike!1994DOS, Linux, Macintosh, WindowsApogee Software, Ltd.3.79
System Shock1994DOS, Macintosh, PC-98Electronic Arts, Inc.4.03
Descent1994DOS, Macintosh, PC-98, PlayStation, WindowsInterplay Productions, Inc.3.98
Menzoberranzan1994DOS, FM Towns, PC-98Strategic Simulations, Inc.3.61
Lands of Lore: The Throne of Chaos1993DOS, FM Towns, PC-98Virgin Games, Inc.4.09
Blake Stone: Aliens of Gold1993DOS, Linux, Macintosh, WindowsApogee Software, Ltd.3.49
Dungeon Hack1993DOS, PC-98Strategic Simulations, Inc.3.32
DOOM19933DO, DOS, Game Boy Advance, Jaguar, Linux, PC-98, SEGA 32X, SNES, WindowsActivision Publishing, Inc.3.71
Might and Magic: Darkside of Xeen1993DOS, FM Towns, PC-98New World Computing, Inc.4.01
Ultima Underworld: The Stygian Abyss and Labyrinth of Worlds1993DOS, Macintosh, WindowsORIGIN Systems, Inc.4.33
Ultima Underworld II: Labyrinth of Worlds1993DOS, FM Towns, PC-98, WindowsORIGIN Systems, Inc.4.05
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Selected Covers

Dungeon Hack DOS Front Cover
Front cover for Dungeon Hack
Anvil of Dawn DOS Front Cover
Front cover for Anvil of Dawn
Stonekeep DOS Front Cover
Front cover for Stonekeep
DOOM PlayStation Front Cover
Front cover for DOOM

Selected Screenshots

The character creation system is pretty powerful for a dungeon crawl.
Screenshot from Dungeon Hack
Choose from 5 champions of different sex, origin and... height! Even a non-human! Sadly, only 3 voices are used...
Screenshot from Anvil of Dawn
Title
Screenshot from Stonekeep
Playstation title screen
Screenshot from DOOM